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<channel>
	<title>Keiji Inafune &#8211; Gematsu</title>
	<atom:link href="https://www.gematsu.com/tag/keiji-inafune/feed" rel="self" type="application/rss+xml" />
	<link>https://www.gematsu.com</link>
	<description>Japanese Video Game News</description>
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<site xmlns="com-wordpress:feed-additions:1">7062773</site>	<item>
		<title>comcept shuts down</title>
		<link>https://www.gematsu.com/2026/01/comcept-shuts-down</link>
					<comments>https://www.gematsu.com/2026/01/comcept-shuts-down#respond</comments>
		
		<dc:creator><![CDATA[Sal Romano]]></dc:creator>
		<pubDate>Thu, 29 Jan 2026 02:42:10 +0000</pubDate>
				<category><![CDATA[Industry]]></category>
		<category><![CDATA[comcept]]></category>
		<category><![CDATA[Keiji Inafune]]></category>
		<guid isPermaLink="false">https://www.gematsu.com/?p=1022136</guid>

					<description><![CDATA[comcept, the company founded by Keiji Inafune in December 2010, was officially dissolved by a &#8230;
<p><a href="https://www.gematsu.com/2026/01/comcept-shuts-down" rel="nofollow">Source</a></p>]]></description>
		
					<wfw:commentRss>https://www.gematsu.com/2026/01/comcept-shuts-down/feed</wfw:commentRss>
			<slash:comments>0</slash:comments>
		
		
		<post-id xmlns="com-wordpress:feed-additions:1">1022136</post-id>	</item>
		<item>
		<title>Keiji Inafune left LEVEL-5 in mid-2024; LEVEL-5 Osaka Office established to take over LEVEL5 comcept operations</title>
		<link>https://www.gematsu.com/2025/03/keiji-inafune-left-level-5-in-mid-2024-level-5-osaka-office-established-to-take-over-level5-comcept-operations</link>
					<comments>https://www.gematsu.com/2025/03/keiji-inafune-left-level-5-in-mid-2024-level-5-osaka-office-established-to-take-over-level5-comcept-operations#respond</comments>
		
		<dc:creator><![CDATA[Sal Romano]]></dc:creator>
		<pubDate>Mon, 03 Mar 2025 08:30:42 +0000</pubDate>
				<category><![CDATA[Industry]]></category>
		<category><![CDATA[PC]]></category>
		<category><![CDATA[PS4]]></category>
		<category><![CDATA[PS5]]></category>
		<category><![CDATA[Switch]]></category>
		<category><![CDATA[Xbox Series]]></category>
		<category><![CDATA[FANTASY LIFE i: The Girl Who Steals Time]]></category>
		<category><![CDATA[Keiji Inafune]]></category>
		<category><![CDATA[Level-5]]></category>
		<category><![CDATA[level-5 comcept]]></category>
		<category><![CDATA[LEVEL-5 Osaka Office]]></category>
		<guid isPermaLink="false">https://www.gematsu.com/?p=947701</guid>

					<description><![CDATA[Keiji Inafune left LEVEL-5 in mid-2024, the company announced in a post on its newly &#8230;
<p><a href="https://www.gematsu.com/2025/03/keiji-inafune-left-level-5-in-mid-2024-level-5-osaka-office-established-to-take-over-level5-comcept-operations" rel="nofollow">Source</a></p>]]></description>
		
					<wfw:commentRss>https://www.gematsu.com/2025/03/keiji-inafune-left-level-5-in-mid-2024-level-5-osaka-office-established-to-take-over-level5-comcept-operations/feed</wfw:commentRss>
			<slash:comments>0</slash:comments>
		
		
		<post-id xmlns="com-wordpress:feed-additions:1">947701</post-id>	</item>
		<item>
		<title>Mighty No. 9 launches June 21 in North America and June 24 worldwide</title>
		<link>https://www.gematsu.com/2016/05/mighty-no-9-launches-june-21-north-america-june-24-worldwide</link>
					<comments>https://www.gematsu.com/2016/05/mighty-no-9-launches-june-21-north-america-june-24-worldwide#respond</comments>
		
		<dc:creator><![CDATA[Sal Romano]]></dc:creator>
		<pubDate>Mon, 02 May 2016 15:03:52 +0000</pubDate>
				<category><![CDATA[PC]]></category>
		<category><![CDATA[PS3]]></category>
		<category><![CDATA[PS4]]></category>
		<category><![CDATA[Wii U]]></category>
		<category><![CDATA[Xbox 360]]></category>
		<category><![CDATA[Xbox One]]></category>
		<category><![CDATA[comcept]]></category>
		<category><![CDATA[Deep Silver]]></category>
		<category><![CDATA[Gold Status]]></category>
		<category><![CDATA[Inti Creates]]></category>
		<category><![CDATA[Keiji Inafune]]></category>
		<category><![CDATA[Mighty No. 9]]></category>
		<category><![CDATA[Release Dates]]></category>
		<guid isPermaLink="false">http://gematsu.com/?p=184136</guid>

					<description><![CDATA[Mighty No. 9 has completed development and will launch for PlayStation 4, Xbox One, Wii &#8230;
<p><a href="https://www.gematsu.com/2016/05/mighty-no-9-launches-june-21-north-america-june-24-worldwide" rel="nofollow">Source</a></p>]]></description>
		
					<wfw:commentRss>https://www.gematsu.com/2016/05/mighty-no-9-launches-june-21-north-america-june-24-worldwide/feed</wfw:commentRss>
			<slash:comments>0</slash:comments>
		
		
		<post-id xmlns="com-wordpress:feed-additions:1">184136</post-id>	</item>
		<item>
		<title>Dengeki PlayStation creators questionnaire: Level-5, Capcom, Square Enix, Koei Tecmo, SCE, and more</title>
		<link>https://www.gematsu.com/2015/10/dengeki-playstation-creators-questionnaire-level-5-capcom-square-enix-koei-tecmo-sce-more</link>
					<comments>https://www.gematsu.com/2015/10/dengeki-playstation-creators-questionnaire-level-5-capcom-square-enix-koei-tecmo-sce-more#comments</comments>
		
		<dc:creator><![CDATA[Sal Romano]]></dc:creator>
		<pubDate>Wed, 07 Oct 2015 03:01:38 +0000</pubDate>
				<category><![CDATA[Industry]]></category>
		<category><![CDATA[Akihiro Hino]]></category>
		<category><![CDATA[Chiyomaru Shikura]]></category>
		<category><![CDATA[Dengeki]]></category>
		<category><![CDATA[Hajime Tabata]]></category>
		<category><![CDATA[Hiroyuki Kobayashi]]></category>
		<category><![CDATA[Hisashi Koinuma]]></category>
		<category><![CDATA[Katsuhiro Harada]]></category>
		<category><![CDATA[Kazuki Morishita]]></category>
		<category><![CDATA[Kazutaka Kodaka]]></category>
		<category><![CDATA[Keiichiro Toyama]]></category>
		<category><![CDATA[Keiji Inafune]]></category>
		<category><![CDATA[Kenichiro Takaki]]></category>
		<category><![CDATA[Masachika Kawata]]></category>
		<category><![CDATA[Masami Yamamoto]]></category>
		<category><![CDATA[Satoshi Sakai]]></category>
		<category><![CDATA[Sohei Niikawa]]></category>
		<category><![CDATA[Tetsuya Nomura]]></category>
		<category><![CDATA[Toshihiro Kondo]]></category>
		<category><![CDATA[Toshihiro Nagoshi]]></category>
		<category><![CDATA[Toshimichi Mori]]></category>
		<category><![CDATA[Yoko Taro]]></category>
		<category><![CDATA[Yoshito Okamura]]></category>
		<category><![CDATA[Yosuke Hayashi]]></category>
		<category><![CDATA[Yusuke Tomizawa]]></category>
		<guid isPermaLink="false">http://gematsu.com/?p=168061</guid>

					<description><![CDATA[Dengeki PlayStation this week features a well-known game creators questionnaire as part of the magazine&#8217;s &#8230;
<p><a href="https://www.gematsu.com/2015/10/dengeki-playstation-creators-questionnaire-level-5-capcom-square-enix-koei-tecmo-sce-more" rel="nofollow">Source</a></p>]]></description>
		
					<wfw:commentRss>https://www.gematsu.com/2015/10/dengeki-playstation-creators-questionnaire-level-5-capcom-square-enix-koei-tecmo-sce-more/feed</wfw:commentRss>
			<slash:comments>202</slash:comments>
		
		
		<post-id xmlns="com-wordpress:feed-additions:1">168061</post-id>	</item>
		<item>
		<title>Keiji Inafune and Mark Pacini talk ReCore</title>
		<link>https://www.gematsu.com/2015/06/keiji-inafune-mark-pacini-talk-recore</link>
					<comments>https://www.gematsu.com/2015/06/keiji-inafune-mark-pacini-talk-recore#comments</comments>
		
		<dc:creator><![CDATA[Sal Romano]]></dc:creator>
		<pubDate>Mon, 22 Jun 2015 22:22:18 +0000</pubDate>
				<category><![CDATA[Xbox One]]></category>
		<category><![CDATA[Armature Studio]]></category>
		<category><![CDATA[Clips]]></category>
		<category><![CDATA[comcept]]></category>
		<category><![CDATA[Keiji Inafune]]></category>
		<category><![CDATA[Mark Pacini]]></category>
		<category><![CDATA[Microsoft]]></category>
		<category><![CDATA[ReCore]]></category>
		<guid isPermaLink="false">http://gematsu.com/?p=160777</guid>

					<description><![CDATA[ReCore creators Keiji Inafune, CEO of Comcept, and Mark Pacini, game director of Armature Studio, &#8230;
<p><a href="https://www.gematsu.com/2015/06/keiji-inafune-mark-pacini-talk-recore" rel="nofollow">Source</a></p>]]></description>
		
					<wfw:commentRss>https://www.gematsu.com/2015/06/keiji-inafune-mark-pacini-talk-recore/feed</wfw:commentRss>
			<slash:comments>55</slash:comments>
		
		
		<post-id xmlns="com-wordpress:feed-additions:1">160777</post-id>	</item>
		<item>
		<title>Microsoft, Keiji Inafune, and Metroid Prime staff announce ReCore</title>
		<link>https://www.gematsu.com/2015/06/microsoft-keiji-inafune-metroid-prime-staff-announce-recore</link>
					<comments>https://www.gematsu.com/2015/06/microsoft-keiji-inafune-metroid-prime-staff-announce-recore#comments</comments>
		
		<dc:creator><![CDATA[Sal Romano]]></dc:creator>
		<pubDate>Mon, 15 Jun 2015 16:45:02 +0000</pubDate>
				<category><![CDATA[Xbox One]]></category>
		<category><![CDATA[Armature Studio]]></category>
		<category><![CDATA[Clips]]></category>
		<category><![CDATA[comcept]]></category>
		<category><![CDATA[E3 2015]]></category>
		<category><![CDATA[Game Announce]]></category>
		<category><![CDATA[Keiji Inafune]]></category>
		<category><![CDATA[Microsoft]]></category>
		<category><![CDATA[ReCore]]></category>
		<category><![CDATA[Trailers]]></category>
		<guid isPermaLink="false">http://gematsu.com/?p=159765</guid>

					<description><![CDATA[Microsoft Studios, in collaboration with Keiji Inafune&#8217;s Comcept, &#8220;the makers of Metroid Prime,&#8221; and Armature &#8230;
<p><a href="https://www.gematsu.com/2015/06/microsoft-keiji-inafune-metroid-prime-staff-announce-recore" rel="nofollow">Source</a></p>]]></description>
		
					<wfw:commentRss>https://www.gematsu.com/2015/06/microsoft-keiji-inafune-metroid-prime-staff-announce-recore/feed</wfw:commentRss>
			<slash:comments>24</slash:comments>
		
		
		<post-id xmlns="com-wordpress:feed-additions:1">159765</post-id>	</item>
		<item>
		<title>Keiji Inafune announces 3DS eShop side-scroller Gunvolt</title>
		<link>https://www.gematsu.com/2014/03/keiji-inafune-announces-3ds-eshop-side-scroller-gunvolt</link>
					<comments>https://www.gematsu.com/2014/03/keiji-inafune-announces-3ds-eshop-side-scroller-gunvolt#comments</comments>
		
		<dc:creator><![CDATA[Sal Romano]]></dc:creator>
		<pubDate>Fri, 07 Mar 2014 05:35:21 +0000</pubDate>
				<category><![CDATA[3DS]]></category>
		<category><![CDATA[Azure Striker Gunvolt]]></category>
		<category><![CDATA[BitSummit 2014: BitSummit MMXIV]]></category>
		<category><![CDATA[Clips]]></category>
		<category><![CDATA[Game Announce]]></category>
		<category><![CDATA[Inti Creates]]></category>
		<category><![CDATA[Keiji Inafune]]></category>
		<category><![CDATA[Screenshots]]></category>
		<category><![CDATA[Trailers]]></category>
		<guid isPermaLink="false">http://gematsu.com/?p=123635</guid>

					<description><![CDATA[Keiji Inafune and Inti Creates announced Azure Striker Gunvolt, a 2D side-scrolling action game coming &#8230;
<p><a href="https://www.gematsu.com/2014/03/keiji-inafune-announces-3ds-eshop-side-scroller-gunvolt" rel="nofollow">Source</a></p>]]></description>
		
					<wfw:commentRss>https://www.gematsu.com/2014/03/keiji-inafune-announces-3ds-eshop-side-scroller-gunvolt/feed</wfw:commentRss>
			<slash:comments>51</slash:comments>
		
		
		<post-id xmlns="com-wordpress:feed-additions:1">123635</post-id>	</item>
		<item>
		<title>Mighty No. 9 reaches Kickstarter funding goal</title>
		<link>https://www.gematsu.com/2013/09/mighty-no-9-reaches-kickstarter-funding-goal</link>
					<comments>https://www.gematsu.com/2013/09/mighty-no-9-reaches-kickstarter-funding-goal#comments</comments>
		
		<dc:creator><![CDATA[Sal Romano]]></dc:creator>
		<pubDate>Mon, 02 Sep 2013 17:58:01 +0000</pubDate>
				<category><![CDATA[PC]]></category>
		<category><![CDATA[comcept]]></category>
		<category><![CDATA[Keiji Inafune]]></category>
		<category><![CDATA[Kickstarter]]></category>
		<category><![CDATA[Mighty No. 9]]></category>
		<guid isPermaLink="false">http://gematsu.com/?p=108004</guid>

					<description><![CDATA[Mighty No. 9, the spiritual successor to Mega Man from creator Keiji Inafune and his &#8230;
<p><a href="https://www.gematsu.com/2013/09/mighty-no-9-reaches-kickstarter-funding-goal" rel="nofollow">Source</a></p>]]></description>
		
					<wfw:commentRss>https://www.gematsu.com/2013/09/mighty-no-9-reaches-kickstarter-funding-goal/feed</wfw:commentRss>
			<slash:comments>53</slash:comments>
		
		
		<post-id xmlns="com-wordpress:feed-additions:1">108004</post-id>	</item>
		<item>
		<title>Keiji Inafune launches Kickstarter for Mighty No. 9</title>
		<link>https://www.gematsu.com/2013/08/keiji-inafune-launches-kickstarter-for-mighty-no-9</link>
					<comments>https://www.gematsu.com/2013/08/keiji-inafune-launches-kickstarter-for-mighty-no-9#comments</comments>
		
		<dc:creator><![CDATA[Sal Romano]]></dc:creator>
		<pubDate>Sun, 01 Sep 2013 02:42:30 +0000</pubDate>
				<category><![CDATA[PC]]></category>
		<category><![CDATA[comcept]]></category>
		<category><![CDATA[Keiji Inafune]]></category>
		<category><![CDATA[Kickstarter]]></category>
		<category><![CDATA[Mighty No. 9]]></category>
		<category><![CDATA[PAX Prime 2013]]></category>
		<category><![CDATA[Screenshots]]></category>
		<guid isPermaLink="false">http://gematsu.com/?p=107726</guid>

					<description><![CDATA[Mega Man creator Keiji Inafune and his company Comcept are working on a spiritual successor &#8230;
<p><a href="https://www.gematsu.com/2013/08/keiji-inafune-launches-kickstarter-for-mighty-no-9" rel="nofollow">Source</a></p>]]></description>
		
					<wfw:commentRss>https://www.gematsu.com/2013/08/keiji-inafune-launches-kickstarter-for-mighty-no-9/feed</wfw:commentRss>
			<slash:comments>198</slash:comments>
		
		
		<post-id xmlns="com-wordpress:feed-additions:1">107726</post-id>	</item>
		<item>
		<title>Yaiba: Ninja Gaiden Z video discusses setting, cyborg arm</title>
		<link>https://www.gematsu.com/2013/03/yaiba-ninja-gaiden-z-video-discusses-setting-cyborg-arm</link>
					<comments>https://www.gematsu.com/2013/03/yaiba-ninja-gaiden-z-video-discusses-setting-cyborg-arm#comments</comments>
		
		<dc:creator><![CDATA[Sal Romano]]></dc:creator>
		<pubDate>Wed, 27 Mar 2013 23:14:53 +0000</pubDate>
				<category><![CDATA[PS3]]></category>
		<category><![CDATA[Xbox 360]]></category>
		<category><![CDATA[Clips]]></category>
		<category><![CDATA[Developer Diaries]]></category>
		<category><![CDATA[Keiji Inafune]]></category>
		<category><![CDATA[Koei Tecmo]]></category>
		<category><![CDATA[Ninja Gaiden (series)]]></category>
		<category><![CDATA[Spark Unlimited]]></category>
		<category><![CDATA[Team Ninja]]></category>
		<category><![CDATA[Yaiba: Ninja Gaiden Z]]></category>
		<category><![CDATA[Yosuke Hayashi]]></category>
		<guid isPermaLink="false">http://gematsu.com/?p=95306</guid>

					<description><![CDATA[Tecmo Koei has begun a new developer discussion video series for Yaiba: Ninja Gaiden Z, &#8230;
<p><a href="https://www.gematsu.com/2013/03/yaiba-ninja-gaiden-z-video-discusses-setting-cyborg-arm" rel="nofollow">Source</a></p>]]></description>
		
					<wfw:commentRss>https://www.gematsu.com/2013/03/yaiba-ninja-gaiden-z-video-discusses-setting-cyborg-arm/feed</wfw:commentRss>
			<slash:comments>8</slash:comments>
		
		
		<post-id xmlns="com-wordpress:feed-additions:1">95306</post-id>	</item>
		<item>
		<title>Yaiba: Ninja Gaiden Z to run on Unreal Engine 3</title>
		<link>https://www.gematsu.com/2013/03/yaiba-ninja-gaiden-z-to-run-on-unreal-engine-3</link>
					<comments>https://www.gematsu.com/2013/03/yaiba-ninja-gaiden-z-to-run-on-unreal-engine-3#comments</comments>
		
		<dc:creator><![CDATA[Sal Romano]]></dc:creator>
		<pubDate>Wed, 27 Mar 2013 14:52:14 +0000</pubDate>
				<category><![CDATA[PS3]]></category>
		<category><![CDATA[Xbox 360]]></category>
		<category><![CDATA[Epic Games]]></category>
		<category><![CDATA[Keiji Inafune]]></category>
		<category><![CDATA[Koei Tecmo]]></category>
		<category><![CDATA[Ninja Gaiden (series)]]></category>
		<category><![CDATA[Spark Unlimited]]></category>
		<category><![CDATA[Team Ninja]]></category>
		<category><![CDATA[Unreal Engine 3]]></category>
		<category><![CDATA[Yaiba: Ninja Gaiden Z]]></category>
		<guid isPermaLink="false">http://gematsu.com/?p=95221</guid>

					<description><![CDATA[Epic Games has announced an agreement with Tecmo Koei to license its Unreal Engine 3 &#8230;
<p><a href="https://www.gematsu.com/2013/03/yaiba-ninja-gaiden-z-to-run-on-unreal-engine-3" rel="nofollow">Source</a></p>]]></description>
		
					<wfw:commentRss>https://www.gematsu.com/2013/03/yaiba-ninja-gaiden-z-to-run-on-unreal-engine-3/feed</wfw:commentRss>
			<slash:comments>29</slash:comments>
		
		
		<post-id xmlns="com-wordpress:feed-additions:1">95221</post-id>	</item>
		<item>
		<title>Yaiba revealed as Yaiba: Ninja Gaiden Z</title>
		<link>https://www.gematsu.com/2012/09/yaiba-revealed-as-yaiba-ninja-gaiden-z</link>
					<comments>https://www.gematsu.com/2012/09/yaiba-revealed-as-yaiba-ninja-gaiden-z#comments</comments>
		
		<dc:creator><![CDATA[Sal Romano]]></dc:creator>
		<pubDate>Wed, 19 Sep 2012 11:10:44 +0000</pubDate>
				<category><![CDATA[Industry]]></category>
		<category><![CDATA[Clips]]></category>
		<category><![CDATA[comcept]]></category>
		<category><![CDATA[Game Announce]]></category>
		<category><![CDATA[Keiji Inafune]]></category>
		<category><![CDATA[Ninja Gaiden (series)]]></category>
		<category><![CDATA[Spark Unlimited]]></category>
		<category><![CDATA[Team Ninja]]></category>
		<category><![CDATA[TGS 2012]]></category>
		<category><![CDATA[Trailers]]></category>
		<category><![CDATA[Yaiba: Ninja Gaiden Z]]></category>
		<guid isPermaLink="false">http://gematsu.com/?p=81730</guid>

					<description><![CDATA[Yaiba, Keiji Inafune&#8217;s new ninja zombie game announced earlier this month, has been revealed during &#8230;
<p><a href="https://www.gematsu.com/2012/09/yaiba-revealed-as-yaiba-ninja-gaiden-z" rel="nofollow">Source</a></p>]]></description>
		
					<wfw:commentRss>https://www.gematsu.com/2012/09/yaiba-revealed-as-yaiba-ninja-gaiden-z/feed</wfw:commentRss>
			<slash:comments>26</slash:comments>
		
		
		<post-id xmlns="com-wordpress:feed-additions:1">81730</post-id>	</item>
		<item>
		<title>Yaiba debut trailer, Keiji Inafune&#8217;s message</title>
		<link>https://www.gematsu.com/2012/09/yaiba-debut-trailer-keiji-inafunes-message</link>
					<comments>https://www.gematsu.com/2012/09/yaiba-debut-trailer-keiji-inafunes-message#comments</comments>
		
		<dc:creator><![CDATA[Sal Romano]]></dc:creator>
		<pubDate>Wed, 12 Sep 2012 15:13:33 +0000</pubDate>
				<category><![CDATA[Industry]]></category>
		<category><![CDATA[Clips]]></category>
		<category><![CDATA[Keiji Inafune]]></category>
		<category><![CDATA[Ninja Gaiden (series)]]></category>
		<category><![CDATA[Trailers]]></category>
		<category><![CDATA[Yaiba: Ninja Gaiden Z]]></category>
		<category><![CDATA[Zombie Games]]></category>
		<guid isPermaLink="false">http://gematsu.com/?p=80845</guid>

					<description><![CDATA[Comcept has debuted the first trailer for Yaiba, its newly announced, Keiji Inafune-lead ninja zombie &#8230;
<p><a href="https://www.gematsu.com/2012/09/yaiba-debut-trailer-keiji-inafunes-message" rel="nofollow">Source</a></p>]]></description>
		
					<wfw:commentRss>https://www.gematsu.com/2012/09/yaiba-debut-trailer-keiji-inafunes-message/feed</wfw:commentRss>
			<slash:comments>26</slash:comments>
		
		
		<post-id xmlns="com-wordpress:feed-additions:1">80845</post-id>	</item>
		<item>
		<title>Yaiba&#8217;s four concepts outlined</title>
		<link>https://www.gematsu.com/2012/09/yaibas-four-concepts-outlined</link>
					<comments>https://www.gematsu.com/2012/09/yaibas-four-concepts-outlined#comments</comments>
		
		<dc:creator><![CDATA[Sal Romano]]></dc:creator>
		<pubDate>Wed, 12 Sep 2012 03:52:59 +0000</pubDate>
				<category><![CDATA[Industry]]></category>
		<category><![CDATA[comcept]]></category>
		<category><![CDATA[Famitsu]]></category>
		<category><![CDATA[Flying Get Y12 W37]]></category>
		<category><![CDATA[Keiji Inafune]]></category>
		<category><![CDATA[Ninja Gaiden (series)]]></category>
		<category><![CDATA[TGS 2012]]></category>
		<category><![CDATA[Yaiba: Ninja Gaiden Z]]></category>
		<category><![CDATA[Zombie Games]]></category>
		<guid isPermaLink="false">http://gematsu.com/?p=80772</guid>

					<description><![CDATA[Yaiba, Keiji Inafune&#8217;s newly announced zombie game, will be detailed at the Tokyo Game Show &#8230;
<p><a href="https://www.gematsu.com/2012/09/yaibas-four-concepts-outlined" rel="nofollow">Source</a></p>]]></description>
		
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			<slash:comments>6</slash:comments>
		
		
		<post-id xmlns="com-wordpress:feed-additions:1">80772</post-id>	</item>
		<item>
		<title>See Keiji Inafune&#8217;s zombie game on September 13</title>
		<link>https://www.gematsu.com/2012/09/see-keiji-inafunes-zombie-game-on-september-13</link>
					<comments>https://www.gematsu.com/2012/09/see-keiji-inafunes-zombie-game-on-september-13#comments</comments>
		
		<dc:creator><![CDATA[Sal Romano]]></dc:creator>
		<pubDate>Wed, 12 Sep 2012 00:30:45 +0000</pubDate>
				<category><![CDATA[Industry]]></category>
		<category><![CDATA[comcept]]></category>
		<category><![CDATA[Famitsu]]></category>
		<category><![CDATA[Flying Get Y12 W37]]></category>
		<category><![CDATA[Keiji Inafune]]></category>
		<category><![CDATA[Ninja Gaiden (series)]]></category>
		<category><![CDATA[Yaiba: Ninja Gaiden Z]]></category>
		<category><![CDATA[Zombie Games]]></category>
		<guid isPermaLink="false">http://gematsu.com/?p=80748</guid>

					<description><![CDATA[Keiji Inafune and his studio Comcept are developing a new zombie game called Yaiba for &#8230;
<p><a href="https://www.gematsu.com/2012/09/see-keiji-inafunes-zombie-game-on-september-13" rel="nofollow">Source</a></p>]]></description>
		
					<wfw:commentRss>https://www.gematsu.com/2012/09/see-keiji-inafunes-zombie-game-on-september-13/feed</wfw:commentRss>
			<slash:comments>3</slash:comments>
		
		
		<post-id xmlns="com-wordpress:feed-additions:1">80748</post-id>	</item>
		<item>
		<title>Keiji Inafune announces zombie game Yaiba</title>
		<link>https://www.gematsu.com/2012/09/keiji-inafune-announces-zombie-game-yaiba</link>
					<comments>https://www.gematsu.com/2012/09/keiji-inafune-announces-zombie-game-yaiba#comments</comments>
		
		<dc:creator><![CDATA[Sal Romano]]></dc:creator>
		<pubDate>Tue, 11 Sep 2012 22:14:59 +0000</pubDate>
				<category><![CDATA[Industry]]></category>
		<category><![CDATA[Famitsu]]></category>
		<category><![CDATA[Flying Get Y12 W37]]></category>
		<category><![CDATA[Game Announce]]></category>
		<category><![CDATA[Keiji Inafune]]></category>
		<category><![CDATA[Ninja Gaiden (series)]]></category>
		<category><![CDATA[Yaiba: Ninja Gaiden Z]]></category>
		<guid isPermaLink="false">http://gematsu.com/?p=80698</guid>

					<description><![CDATA[Keiji Inafune&#8217;s Tokyo Game Show surprise? Probably this. This week&#8217;s Famitsu has first look at &#8230;
<p><a href="https://www.gematsu.com/2012/09/keiji-inafune-announces-zombie-game-yaiba" rel="nofollow">Source</a></p>]]></description>
		
					<wfw:commentRss>https://www.gematsu.com/2012/09/keiji-inafune-announces-zombie-game-yaiba/feed</wfw:commentRss>
			<slash:comments>7</slash:comments>
		
		
		<post-id xmlns="com-wordpress:feed-additions:1">80698</post-id>	</item>
		<item>
		<title>Keiji Inafune teases Tokyo Game Show &#8220;surprise&#8221;</title>
		<link>https://www.gematsu.com/2012/09/keiji-inafune-teases-tokyo-game-show-surprise</link>
					<comments>https://www.gematsu.com/2012/09/keiji-inafune-teases-tokyo-game-show-surprise#comments</comments>
		
		<dc:creator><![CDATA[Sal Romano]]></dc:creator>
		<pubDate>Mon, 10 Sep 2012 16:15:37 +0000</pubDate>
				<category><![CDATA[Industry]]></category>
		<category><![CDATA[Keiji Inafune]]></category>
		<category><![CDATA[Soul Sacrifice]]></category>
		<category><![CDATA[Teasers]]></category>
		<category><![CDATA[TGS 2012]]></category>
		<guid isPermaLink="false">http://gematsu.com/?p=80600</guid>

					<description><![CDATA[Soul Sacrifice will be playable at this year&#8217;s Tokyo Game Show. Conceptor Keiji Inafune said &#8230;
<p><a href="https://www.gematsu.com/2012/09/keiji-inafune-teases-tokyo-game-show-surprise" rel="nofollow">Source</a></p>]]></description>
		
					<wfw:commentRss>https://www.gematsu.com/2012/09/keiji-inafune-teases-tokyo-game-show-surprise/feed</wfw:commentRss>
			<slash:comments>8</slash:comments>
		
		
		<post-id xmlns="com-wordpress:feed-additions:1">80600</post-id>	</item>
		<item>
		<title>Sacrifice or save enemies in Soul Sacrifice</title>
		<link>https://www.gematsu.com/2012/08/sacrifice-or-save-enemies-in-soul-sacrifice</link>
					<comments>https://www.gematsu.com/2012/08/sacrifice-or-save-enemies-in-soul-sacrifice#comments</comments>
		
		<dc:creator><![CDATA[Sal Romano]]></dc:creator>
		<pubDate>Sat, 25 Aug 2012 14:54:10 +0000</pubDate>
				<category><![CDATA[PS Vita]]></category>
		<category><![CDATA[comcept]]></category>
		<category><![CDATA[JAPAN Studio]]></category>
		<category><![CDATA[Keiji Inafune]]></category>
		<category><![CDATA[Marvelous]]></category>
		<category><![CDATA[SIE]]></category>
		<category><![CDATA[SIEA]]></category>
		<category><![CDATA[Soul Sacrifice]]></category>
		<guid isPermaLink="false">http://gematsu.com/?p=79172</guid>

					<description><![CDATA[In Soul Sacrifice, players can choose to either sacrifice or save their enemies. Each enemy &#8230;
<p><a href="https://www.gematsu.com/2012/08/sacrifice-or-save-enemies-in-soul-sacrifice" rel="nofollow">Source</a></p>]]></description>
		
					<wfw:commentRss>https://www.gematsu.com/2012/08/sacrifice-or-save-enemies-in-soul-sacrifice/feed</wfw:commentRss>
			<slash:comments>7</slash:comments>
		
		
		<post-id xmlns="com-wordpress:feed-additions:1">79172</post-id>	</item>
		<item>
		<title>Japanese developers discuss the future of gaming</title>
		<link>https://www.gematsu.com/2012/07/japanese-developers-discuss-the-future-of-gaming</link>
					<comments>https://www.gematsu.com/2012/07/japanese-developers-discuss-the-future-of-gaming#comments</comments>
		
		<dc:creator><![CDATA[Sal Romano]]></dc:creator>
		<pubDate>Tue, 24 Jul 2012 21:33:09 +0000</pubDate>
				<category><![CDATA[Industry]]></category>
		<category><![CDATA[Famitsu]]></category>
		<category><![CDATA[Goichi Suda]]></category>
		<category><![CDATA[Hideaki Itsuno]]></category>
		<category><![CDATA[Keiichiro Toyama]]></category>
		<category><![CDATA[Keiji Inafune]]></category>
		<category><![CDATA[Kenichi Ogasawara]]></category>
		<category><![CDATA[Masayoshi Kikuchi]]></category>
		<category><![CDATA[Motohide Eeshiro]]></category>
		<category><![CDATA[Naoki Yoshida]]></category>
		<category><![CDATA[Toshihiro Nagoshi]]></category>
		<category><![CDATA[Yosuke Hayashi]]></category>
		<guid isPermaLink="false">http://gematsu.com/?p=75710</guid>

					<description><![CDATA[Famitsu this week has a ten-page feature on the future of games, with commentary provided &#8230;
<p><a href="https://www.gematsu.com/2012/07/japanese-developers-discuss-the-future-of-gaming" rel="nofollow">Source</a></p>]]></description>
		
					<wfw:commentRss>https://www.gematsu.com/2012/07/japanese-developers-discuss-the-future-of-gaming/feed</wfw:commentRss>
			<slash:comments>40</slash:comments>
		
		
		<post-id xmlns="com-wordpress:feed-additions:1">75710</post-id>	</item>
		<item>
		<title>Soul Sacrifice confirmed for North America, Europe</title>
		<link>https://www.gematsu.com/2012/06/soul-sacrifice-confirmed-for-north-america-europe</link>
					<comments>https://www.gematsu.com/2012/06/soul-sacrifice-confirmed-for-north-america-europe#comments</comments>
		
		<dc:creator><![CDATA[Sal Romano]]></dc:creator>
		<pubDate>Fri, 01 Jun 2012 11:58:56 +0000</pubDate>
				<category><![CDATA[PS Vita]]></category>
		<category><![CDATA[comcept]]></category>
		<category><![CDATA[Keiji Inafune]]></category>
		<category><![CDATA[Localization]]></category>
		<category><![CDATA[Marvelous]]></category>
		<category><![CDATA[SIE]]></category>
		<category><![CDATA[SIEA]]></category>
		<category><![CDATA[SIEE]]></category>
		<category><![CDATA[Soul Sacrifice]]></category>
		<guid isPermaLink="false">http://gematsu.com/?p=70468</guid>

					<description><![CDATA[Sony Computer Entertainment has confirmed it will bring Soul Sacrifice, a new fantasy action title &#8230;
<p><a href="https://www.gematsu.com/2012/06/soul-sacrifice-confirmed-for-north-america-europe" rel="nofollow">Source</a></p>]]></description>
		
					<wfw:commentRss>https://www.gematsu.com/2012/06/soul-sacrifice-confirmed-for-north-america-europe/feed</wfw:commentRss>
			<slash:comments>16</slash:comments>
		
		
		<post-id xmlns="com-wordpress:feed-additions:1">70468</post-id>	</item>
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