<?xml version="1.0" encoding="UTF-8"?><rss version="2.0"
	xmlns:content="http://purl.org/rss/1.0/modules/content/"
	xmlns:wfw="http://wellformedweb.org/CommentAPI/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:atom="http://www.w3.org/2005/Atom"
	xmlns:sy="http://purl.org/rss/1.0/modules/syndication/"
	xmlns:slash="http://purl.org/rss/1.0/modules/slash/"
	>

<channel>
	<title>Previews &#8211; Gematsu</title>
	<atom:link href="https://www.gematsu.com/c/previews/feed" rel="self" type="application/rss+xml" />
	<link>https://www.gematsu.com</link>
	<description>Japanese Video Game News</description>
	<lastBuildDate>Wed, 19 Nov 2025 15:01:51 +0000</lastBuildDate>
	<language>en-US</language>
	<sy:updatePeriod>
	hourly	</sy:updatePeriod>
	<sy:updateFrequency>
	1	</sy:updateFrequency>
	<generator>https://wordpress.org/?v=6.9.4</generator>
<site xmlns="com-wordpress:feed-additions:1">7062773</site>	<item>
		<title>Dragon Quest VII Reimagined &#8211; Emberdale and Wetlock hands-on gameplay, screenshots</title>
		<link>https://www.gematsu.com/2025/11/dragon-quest-vii-reimagined-emberdale-and-wetlock-hands-on-gameplay-screenshots</link>
					<comments>https://www.gematsu.com/2025/11/dragon-quest-vii-reimagined-emberdale-and-wetlock-hands-on-gameplay-screenshots#respond</comments>
		
		<dc:creator><![CDATA[Sal Romano]]></dc:creator>
		<pubDate>Wed, 19 Nov 2025 15:01:15 +0000</pubDate>
				<category><![CDATA[PC]]></category>
		<category><![CDATA[Previews]]></category>
		<category><![CDATA[PS5]]></category>
		<category><![CDATA[Switch]]></category>
		<category><![CDATA[Switch 2]]></category>
		<category><![CDATA[Xbox Series]]></category>
		<category><![CDATA[Clips]]></category>
		<category><![CDATA[Dragon Quest (series)]]></category>
		<category><![CDATA[Dragon Quest VII Reimagined]]></category>
		<category><![CDATA[Gameplay]]></category>
		<category><![CDATA[HEXADRIVE]]></category>
		<category><![CDATA[RPG]]></category>
		<category><![CDATA[Screenshots]]></category>
		<category><![CDATA[Square Enix]]></category>
		<guid isPermaLink="false">https://www.gematsu.com/?p=1007715</guid>

					<description><![CDATA[Square Enix has released 15 minutes of new Dragon Quest VII Reimagined footage and screenshots &#8230;
<p><a href="https://www.gematsu.com/2025/11/dragon-quest-vii-reimagined-emberdale-and-wetlock-hands-on-gameplay-screenshots" rel="nofollow">Source</a></p>]]></description>
		
					<wfw:commentRss>https://www.gematsu.com/2025/11/dragon-quest-vii-reimagined-emberdale-and-wetlock-hands-on-gameplay-screenshots/feed</wfw:commentRss>
			<slash:comments>0</slash:comments>
		
		
		<post-id xmlns="com-wordpress:feed-additions:1">1007715</post-id>	</item>
		<item>
		<title>Ghostwire: Tokyo hands-off gameplay preview</title>
		<link>https://www.gematsu.com/2022/02/ghostwire-tokyo-hands-off-gameplay-preview</link>
					<comments>https://www.gematsu.com/2022/02/ghostwire-tokyo-hands-off-gameplay-preview#respond</comments>
		
		<dc:creator><![CDATA[Sal Romano]]></dc:creator>
		<pubDate>Fri, 04 Feb 2022 15:00:19 +0000</pubDate>
				<category><![CDATA[PC]]></category>
		<category><![CDATA[Previews]]></category>
		<category><![CDATA[PS5]]></category>
		<category><![CDATA[Bethesda Softworks]]></category>
		<category><![CDATA[Ghostwire: Tokyo]]></category>
		<category><![CDATA[Tango Gameworks]]></category>
		<guid isPermaLink="false">https://www.gematsu.com/?p=718883</guid>

					<description><![CDATA[Ghostwire: Tokyo is a the latest title from publisher Bethesda Softworks and The Evil Within &#8230;
<p><a href="https://www.gematsu.com/2022/02/ghostwire-tokyo-hands-off-gameplay-preview" rel="nofollow">Source</a></p>]]></description>
		
					<wfw:commentRss>https://www.gematsu.com/2022/02/ghostwire-tokyo-hands-off-gameplay-preview/feed</wfw:commentRss>
			<slash:comments>0</slash:comments>
		
		
		<post-id xmlns="com-wordpress:feed-additions:1">718883</post-id>	</item>
		<item>
		<title>Scarlet Nexus Gamescom 2020 preview &#8211; developer discussion and gameplay impressions</title>
		<link>https://www.gematsu.com/2020/08/scarlet-nexus-gamescom-2020-preview-developer-discussion-and-gameplay-impressions</link>
					<comments>https://www.gematsu.com/2020/08/scarlet-nexus-gamescom-2020-preview-developer-discussion-and-gameplay-impressions#respond</comments>
		
		<dc:creator><![CDATA[Sal Romano]]></dc:creator>
		<pubDate>Fri, 28 Aug 2020 13:00:43 +0000</pubDate>
				<category><![CDATA[PC]]></category>
		<category><![CDATA[Previews]]></category>
		<category><![CDATA[PS4]]></category>
		<category><![CDATA[PS5]]></category>
		<category><![CDATA[Xbox One]]></category>
		<category><![CDATA[Xbox Series]]></category>
		<category><![CDATA[Bandai Namco]]></category>
		<category><![CDATA[Clips]]></category>
		<category><![CDATA[Gameplay]]></category>
		<category><![CDATA[Gamescom 2020]]></category>
		<category><![CDATA[RPG]]></category>
		<category><![CDATA[Scarlet Nexus]]></category>
		<guid isPermaLink="false">https://www.gematsu.com/?p=328140</guid>

					<description><![CDATA[Bandai Namco recently hosted a digital preview event for Scarlet Nexus, the &#8220;Brain Punk&#8221; action &#8230;
<p><a href="https://www.gematsu.com/2020/08/scarlet-nexus-gamescom-2020-preview-developer-discussion-and-gameplay-impressions" rel="nofollow">Source</a></p>]]></description>
		
					<wfw:commentRss>https://www.gematsu.com/2020/08/scarlet-nexus-gamescom-2020-preview-developer-discussion-and-gameplay-impressions/feed</wfw:commentRss>
			<slash:comments>0</slash:comments>
		
		
		<post-id xmlns="com-wordpress:feed-additions:1">328140</post-id>	</item>
		<item>
		<title>Samurai Shodown launches for PS4 and Xbox One in June, Switch in Q4 2019 and PC later; 44 minutes of gameplay and staff interview</title>
		<link>https://www.gematsu.com/2019/03/samurai-shodown-launches-for-ps4-and-xbox-one-in-june-switch-in-q4-2019-and-pc-later-44-minutes-of-gameplay-and-staff-interview</link>
					<comments>https://www.gematsu.com/2019/03/samurai-shodown-launches-for-ps4-and-xbox-one-in-june-switch-in-q4-2019-and-pc-later-44-minutes-of-gameplay-and-staff-interview#respond</comments>
		
		<dc:creator><![CDATA[Sal Romano]]></dc:creator>
		<pubDate>Mon, 25 Mar 2019 13:00:35 +0000</pubDate>
				<category><![CDATA[Interviews]]></category>
		<category><![CDATA[PC]]></category>
		<category><![CDATA[Previews]]></category>
		<category><![CDATA[PS4]]></category>
		<category><![CDATA[Switch]]></category>
		<category><![CDATA[Xbox One]]></category>
		<category><![CDATA[Athlon Games]]></category>
		<category><![CDATA[Clips]]></category>
		<category><![CDATA[Fighting Games]]></category>
		<category><![CDATA[Gameplay]]></category>
		<category><![CDATA[Release Dates]]></category>
		<category><![CDATA[Samurai Shodown (2019)]]></category>
		<category><![CDATA[Screenshots]]></category>
		<category><![CDATA[SNK]]></category>
		<category><![CDATA[Trailers]]></category>
		<guid isPermaLink="false">https://gematsu.com/?p=278258</guid>

					<description><![CDATA[Samurai Shodown will launch worldwide for PlayStation 4 and Xbox One in June, followed by &#8230;
<p><a href="https://www.gematsu.com/2019/03/samurai-shodown-launches-for-ps4-and-xbox-one-in-june-switch-in-q4-2019-and-pc-later-44-minutes-of-gameplay-and-staff-interview" rel="nofollow">Source</a></p>]]></description>
		
					<wfw:commentRss>https://www.gematsu.com/2019/03/samurai-shodown-launches-for-ps4-and-xbox-one-in-june-switch-in-q4-2019-and-pc-later-44-minutes-of-gameplay-and-staff-interview/feed</wfw:commentRss>
			<slash:comments>0</slash:comments>
		
		
		<post-id xmlns="com-wordpress:feed-additions:1">278258</post-id>	</item>
		<item>
		<title>Dead or Alive 6 hands-on preview and interview with producer / director Yohei Shimbori</title>
		<link>https://www.gematsu.com/2019/01/dead-or-alive-6-hands-on-preview-and-interview-with-producer-director-yohei-shimbori</link>
					<comments>https://www.gematsu.com/2019/01/dead-or-alive-6-hands-on-preview-and-interview-with-producer-director-yohei-shimbori#respond</comments>
		
		<dc:creator><![CDATA[Sal Romano]]></dc:creator>
		<pubDate>Wed, 23 Jan 2019 02:01:06 +0000</pubDate>
				<category><![CDATA[Interviews]]></category>
		<category><![CDATA[PC]]></category>
		<category><![CDATA[Previews]]></category>
		<category><![CDATA[PS4]]></category>
		<category><![CDATA[Xbox One]]></category>
		<category><![CDATA[Dead or Alive 6]]></category>
		<category><![CDATA[Fighting Games]]></category>
		<category><![CDATA[Koei Tecmo]]></category>
		<category><![CDATA[Screenshots]]></category>
		<category><![CDATA[Team Ninja]]></category>
		<guid isPermaLink="false">https://gematsu.com/?p=273341</guid>

					<description><![CDATA[Late last week, I flew to San Francisco to play the final build of Dead &#8230;
<p><a href="https://www.gematsu.com/2019/01/dead-or-alive-6-hands-on-preview-and-interview-with-producer-director-yohei-shimbori" rel="nofollow">Source</a></p>]]></description>
		
					<wfw:commentRss>https://www.gematsu.com/2019/01/dead-or-alive-6-hands-on-preview-and-interview-with-producer-director-yohei-shimbori/feed</wfw:commentRss>
			<slash:comments>0</slash:comments>
		
		
		<post-id xmlns="com-wordpress:feed-additions:1">273341</post-id>	</item>
		<item>
		<title>Preview: The first two hours of Let It Die</title>
		<link>https://www.gematsu.com/2016/11/preview-first-two-hours-let-die</link>
					<comments>https://www.gematsu.com/2016/11/preview-first-two-hours-let-die#respond</comments>
		
		<dc:creator><![CDATA[Sal Romano]]></dc:creator>
		<pubDate>Mon, 21 Nov 2016 15:02:04 +0000</pubDate>
				<category><![CDATA[Previews]]></category>
		<category><![CDATA[PS4]]></category>
		<category><![CDATA[Grasshopper Manufacture]]></category>
		<category><![CDATA[GungHo Online Entertainment]]></category>
		<category><![CDATA[LET IT DIE]]></category>
		<guid isPermaLink="false">http://gematsu.com/?p=201050</guid>

					<description><![CDATA[Read More: Our interview with director Hideyuki Shin Last week, I flew out to Los &#8230;
<p><a href="https://www.gematsu.com/2016/11/preview-first-two-hours-let-die" rel="nofollow">Source</a></p>]]></description>
		
					<wfw:commentRss>https://www.gematsu.com/2016/11/preview-first-two-hours-let-die/feed</wfw:commentRss>
			<slash:comments>0</slash:comments>
		
		
		<post-id xmlns="com-wordpress:feed-additions:1">201050</post-id>	</item>
		<item>
		<title>Oasis Games PlayStation VR lineup preview: Ace Banana, Pixel Gear, Weeping Doll, and DYING: Reborn</title>
		<link>https://www.gematsu.com/2016/09/oasis-games-playstation-vr-lineup-preview-ace-banana-pixel-gear-weeping-doll-dying-reborn</link>
					<comments>https://www.gematsu.com/2016/09/oasis-games-playstation-vr-lineup-preview-ace-banana-pixel-gear-weeping-doll-dying-reborn#respond</comments>
		
		<dc:creator><![CDATA[Sal Romano]]></dc:creator>
		<pubDate>Mon, 26 Sep 2016 15:05:23 +0000</pubDate>
				<category><![CDATA[Previews]]></category>
		<category><![CDATA[PS4]]></category>
		<category><![CDATA[Ace Banana]]></category>
		<category><![CDATA[DYING: Reborn]]></category>
		<category><![CDATA[Mixip]]></category>
		<category><![CDATA[Oasis Games]]></category>
		<category><![CDATA[Pixel Gear]]></category>
		<category><![CDATA[PlayStation VR]]></category>
		<category><![CDATA[Weeping Doll]]></category>
		<guid isPermaLink="false">http://gematsu.com/?p=196636</guid>

					<description><![CDATA[Last Thursday, Chinese publisher Oasis Games invited me to a media event in Manhattan to &#8230;
<p><a href="https://www.gematsu.com/2016/09/oasis-games-playstation-vr-lineup-preview-ace-banana-pixel-gear-weeping-doll-dying-reborn" rel="nofollow">Source</a></p>]]></description>
		
					<wfw:commentRss>https://www.gematsu.com/2016/09/oasis-games-playstation-vr-lineup-preview-ace-banana-pixel-gear-weeping-doll-dying-reborn/feed</wfw:commentRss>
			<slash:comments>0</slash:comments>
		
		
		<post-id xmlns="com-wordpress:feed-additions:1">196636</post-id>	</item>
		<item>
		<title>NYCC 2014 Hands-On: Final Fantasy Type-0 HD</title>
		<link>https://www.gematsu.com/2014/10/nycc-2014-hands-final-fantasy-type-0-hd</link>
					<comments>https://www.gematsu.com/2014/10/nycc-2014-hands-final-fantasy-type-0-hd#comments</comments>
		
		<dc:creator><![CDATA[Sal Romano]]></dc:creator>
		<pubDate>Sat, 11 Oct 2014 05:07:06 +0000</pubDate>
				<category><![CDATA[Previews]]></category>
		<category><![CDATA[PS4]]></category>
		<category><![CDATA[Xbox One]]></category>
		<category><![CDATA[Final Fantasy (series)]]></category>
		<category><![CDATA[Final Fantasy Type-0 HD]]></category>
		<category><![CDATA[NYCC 2014]]></category>
		<category><![CDATA[Square Enix]]></category>
		<guid isPermaLink="false">http://gematsu.com/?p=141214</guid>

					<description><![CDATA[I played Final Fantasy Type-0 HD earlier this week. Square Enix held a media-only Comic-Con &#8230;
<p><a href="https://www.gematsu.com/2014/10/nycc-2014-hands-final-fantasy-type-0-hd" rel="nofollow">Source</a></p>]]></description>
		
					<wfw:commentRss>https://www.gematsu.com/2014/10/nycc-2014-hands-final-fantasy-type-0-hd/feed</wfw:commentRss>
			<slash:comments>110</slash:comments>
		
		
		<post-id xmlns="com-wordpress:feed-additions:1">141214</post-id>	</item>
		<item>
		<title>Hands-On: Plants vs. Zombies: Garden Warfare</title>
		<link>https://www.gematsu.com/2013/11/hands-on-plants-vs-zombies-garden-warfare</link>
					<comments>https://www.gematsu.com/2013/11/hands-on-plants-vs-zombies-garden-warfare#comments</comments>
		
		<dc:creator><![CDATA[Sal Romano]]></dc:creator>
		<pubDate>Thu, 21 Nov 2013 14:07:32 +0000</pubDate>
				<category><![CDATA[Previews]]></category>
		<category><![CDATA[Xbox 360]]></category>
		<category><![CDATA[Xbox One]]></category>
		<category><![CDATA[EA]]></category>
		<category><![CDATA[Plants vs. Zombies: Garden Warfare]]></category>
		<category><![CDATA[PopCap Games]]></category>
		<category><![CDATA[Screenshots]]></category>
		<category><![CDATA[Shooter]]></category>
		<category><![CDATA[TPS]]></category>
		<guid isPermaLink="false">http://gematsu.com/?p=116058</guid>

					<description><![CDATA[Plants vs. Zombies is taking on the third-person shooter genre on February 18 in North &#8230;
<p><a href="https://www.gematsu.com/2013/11/hands-on-plants-vs-zombies-garden-warfare" rel="nofollow">Source</a></p>]]></description>
		
					<wfw:commentRss>https://www.gematsu.com/2013/11/hands-on-plants-vs-zombies-garden-warfare/feed</wfw:commentRss>
			<slash:comments>4</slash:comments>
		
		
		<post-id xmlns="com-wordpress:feed-additions:1">116058</post-id>	</item>
		<item>
		<title>PAX East 2013 Preview: Saints Row IV</title>
		<link>https://www.gematsu.com/2013/03/pax-east-2013-preview-saints-row-iv</link>
					<comments>https://www.gematsu.com/2013/03/pax-east-2013-preview-saints-row-iv#comments</comments>
		
		<dc:creator><![CDATA[Sal Romano]]></dc:creator>
		<pubDate>Sun, 24 Mar 2013 14:34:28 +0000</pubDate>
				<category><![CDATA[PC]]></category>
		<category><![CDATA[Previews]]></category>
		<category><![CDATA[PS3]]></category>
		<category><![CDATA[Xbox 360]]></category>
		<category><![CDATA[Deep Silver]]></category>
		<category><![CDATA[PAX East 2013]]></category>
		<category><![CDATA[Saints Row IV]]></category>
		<category><![CDATA[Volition]]></category>
		<guid isPermaLink="false">http://gematsu.com/?p=94945</guid>

					<description><![CDATA[In Saints Row IV—a game with aliens, superpowers, dubstep guns, and mech suits—the leader of &#8230;
<p><a href="https://www.gematsu.com/2013/03/pax-east-2013-preview-saints-row-iv" rel="nofollow">Source</a></p>]]></description>
		
					<wfw:commentRss>https://www.gematsu.com/2013/03/pax-east-2013-preview-saints-row-iv/feed</wfw:commentRss>
			<slash:comments>11</slash:comments>
		
		
		<post-id xmlns="com-wordpress:feed-additions:1">94945</post-id>	</item>
		<item>
		<title>PAX East 2012 Preview: Assassin&#8217;s Creed III</title>
		<link>https://www.gematsu.com/2012/04/pax-east-2012-preview-assassins-creed-iii</link>
					<comments>https://www.gematsu.com/2012/04/pax-east-2012-preview-assassins-creed-iii#comments</comments>
		
		<dc:creator><![CDATA[Sal Romano]]></dc:creator>
		<pubDate>Tue, 10 Apr 2012 00:23:58 +0000</pubDate>
				<category><![CDATA[Previews]]></category>
		<category><![CDATA[PS3]]></category>
		<category><![CDATA[Wii U]]></category>
		<category><![CDATA[Xbox 360]]></category>
		<category><![CDATA[Assassin's Creed III]]></category>
		<category><![CDATA[PAX East 2012]]></category>
		<category><![CDATA[Ubisoft]]></category>
		<category><![CDATA[Ubisoft Montreal]]></category>
		<guid isPermaLink="false">http://gematsu.com/?p=66080</guid>

					<description><![CDATA[Ubisoft debuted the first-ever gameplay footage of Assassin&#8217;s Creed III at PAX East this year. &#8230;
<p><a href="https://www.gematsu.com/2012/04/pax-east-2012-preview-assassins-creed-iii" rel="nofollow">Source</a></p>]]></description>
		
					<wfw:commentRss>https://www.gematsu.com/2012/04/pax-east-2012-preview-assassins-creed-iii/feed</wfw:commentRss>
			<slash:comments>2</slash:comments>
		
		
		<post-id xmlns="com-wordpress:feed-additions:1">66080</post-id>	</item>
		<item>
		<title>Hands-On: Sorcery</title>
		<link>https://www.gematsu.com/2011/12/hands-on-sorcery</link>
					<comments>https://www.gematsu.com/2011/12/hands-on-sorcery#comments</comments>
		
		<dc:creator><![CDATA[Matthew Frassetti]]></dc:creator>
		<pubDate>Wed, 14 Dec 2011 17:00:46 +0000</pubDate>
				<category><![CDATA[Previews]]></category>
		<category><![CDATA[PS3]]></category>
		<category><![CDATA[Clips]]></category>
		<category><![CDATA[Gameplay]]></category>
		<category><![CDATA[PlayStation Move]]></category>
		<category><![CDATA[Screenshots]]></category>
		<category><![CDATA[SIE]]></category>
		<category><![CDATA[SIEA]]></category>
		<category><![CDATA[Sorcery]]></category>
		<category><![CDATA[The Workshop]]></category>
		<category><![CDATA[Trailers]]></category>
		<guid isPermaLink="false">http://gematsu.com/?p=58339</guid>

					<description><![CDATA[At E3 2010, Sony debuted a PlayStation Move title that had the industry buzzing. But &#8230;
<p><a href="https://www.gematsu.com/2011/12/hands-on-sorcery" rel="nofollow">Source</a></p>]]></description>
		
					<wfw:commentRss>https://www.gematsu.com/2011/12/hands-on-sorcery/feed</wfw:commentRss>
			<slash:comments>10</slash:comments>
		
		
		<post-id xmlns="com-wordpress:feed-additions:1">58339</post-id>	</item>
		<item>
		<title>Hands-On: Gravity Rush</title>
		<link>https://www.gematsu.com/2011/12/hands-on-gravity-rush</link>
					<comments>https://www.gematsu.com/2011/12/hands-on-gravity-rush#comments</comments>
		
		<dc:creator><![CDATA[Sal Romano]]></dc:creator>
		<pubDate>Sun, 11 Dec 2011 22:06:29 +0000</pubDate>
				<category><![CDATA[Previews]]></category>
		<category><![CDATA[PS Vita]]></category>
		<category><![CDATA[Clips]]></category>
		<category><![CDATA[Gameplay]]></category>
		<category><![CDATA[Gravity Rush]]></category>
		<category><![CDATA[SIE]]></category>
		<category><![CDATA[SIEJA]]></category>
		<guid isPermaLink="false">http://gematsu.com/?p=58144</guid>

					<description><![CDATA[Gravity Rush is one of PlayStation Vita&#8217;s most visually engaging players. Its art direction alone &#8230;
<p><a href="https://www.gematsu.com/2011/12/hands-on-gravity-rush" rel="nofollow">Source</a></p>]]></description>
		
					<wfw:commentRss>https://www.gematsu.com/2011/12/hands-on-gravity-rush/feed</wfw:commentRss>
			<slash:comments>8</slash:comments>
		
		
		<post-id xmlns="com-wordpress:feed-additions:1">58144</post-id>	</item>
		<item>
		<title>Hands-On: Escape Plan</title>
		<link>https://www.gematsu.com/2011/12/hands-on-escape-plan</link>
					<comments>https://www.gematsu.com/2011/12/hands-on-escape-plan#comments</comments>
		
		<dc:creator><![CDATA[Sal Romano]]></dc:creator>
		<pubDate>Sat, 10 Dec 2011 15:53:15 +0000</pubDate>
				<category><![CDATA[Previews]]></category>
		<category><![CDATA[PS Vita]]></category>
		<category><![CDATA[Escape Plan]]></category>
		<category><![CDATA[Fun Bits]]></category>
		<category><![CDATA[Hands-On]]></category>
		<category><![CDATA[SIE]]></category>
		<category><![CDATA[SIEA]]></category>
		<guid isPermaLink="false">http://gematsu.com/?p=57894</guid>

					<description><![CDATA[I learned a few things about Escape Plan during a PlayStation holiday showcase event in &#8230;
<p><a href="https://www.gematsu.com/2011/12/hands-on-escape-plan" rel="nofollow">Source</a></p>]]></description>
		
					<wfw:commentRss>https://www.gematsu.com/2011/12/hands-on-escape-plan/feed</wfw:commentRss>
			<slash:comments>3</slash:comments>
		
		
		<post-id xmlns="com-wordpress:feed-additions:1">57894</post-id>	</item>
		<item>
		<title>NYCC 2011 Preview: Max Payne 3</title>
		<link>https://www.gematsu.com/2011/10/nycc-2011-preview-max-payne-3</link>
					<comments>https://www.gematsu.com/2011/10/nycc-2011-preview-max-payne-3#comments</comments>
		
		<dc:creator><![CDATA[Sal Romano]]></dc:creator>
		<pubDate>Fri, 21 Oct 2011 16:02:54 +0000</pubDate>
				<category><![CDATA[Previews]]></category>
		<category><![CDATA[PS3]]></category>
		<category><![CDATA[Xbox 360]]></category>
		<category><![CDATA[Max Payne 3]]></category>
		<category><![CDATA[NYCC 2011]]></category>
		<category><![CDATA[Rockstar Games]]></category>
		<category><![CDATA[Rockstar Vancouver]]></category>
		<guid isPermaLink="false">http://gematsu.com/?p=54618</guid>

					<description><![CDATA[Max Payne 3&#8211;you&#8217;re all worried about it. The first two Max Payne titles, developed by &#8230;
<p><a href="https://www.gematsu.com/2011/10/nycc-2011-preview-max-payne-3" rel="nofollow">Source</a></p>]]></description>
		
					<wfw:commentRss>https://www.gematsu.com/2011/10/nycc-2011-preview-max-payne-3/feed</wfw:commentRss>
			<slash:comments>5</slash:comments>
		
		
		<post-id xmlns="com-wordpress:feed-additions:1">54618</post-id>	</item>
		<item>
		<title>NYCC 2011 Preview: Quantum Conundrum</title>
		<link>https://www.gematsu.com/2011/10/nycc-2011-preview-quantum-conundrum</link>
					<comments>https://www.gematsu.com/2011/10/nycc-2011-preview-quantum-conundrum#comments</comments>
		
		<dc:creator><![CDATA[Sal Romano]]></dc:creator>
		<pubDate>Mon, 17 Oct 2011 21:21:10 +0000</pubDate>
				<category><![CDATA[Previews]]></category>
		<category><![CDATA[PS3]]></category>
		<category><![CDATA[Xbox 360]]></category>
		<category><![CDATA[Airtight Games]]></category>
		<category><![CDATA[NYCC 2011]]></category>
		<category><![CDATA[PSN Games]]></category>
		<category><![CDATA[Quantum Conundrum]]></category>
		<category><![CDATA[Square Enix]]></category>
		<category><![CDATA[Xbox LIVE Arcade]]></category>
		<guid isPermaLink="false">http://gematsu.com/?p=54263</guid>

					<description><![CDATA[Quantum Conundrum is a quirky new puzzle game from the mind behind one of this &#8230;
<p><a href="https://www.gematsu.com/2011/10/nycc-2011-preview-quantum-conundrum" rel="nofollow">Source</a></p>]]></description>
		
					<wfw:commentRss>https://www.gematsu.com/2011/10/nycc-2011-preview-quantum-conundrum/feed</wfw:commentRss>
			<slash:comments>1</slash:comments>
		
		
		<post-id xmlns="com-wordpress:feed-additions:1">54263</post-id>	</item>
		<item>
		<title>NYCC 2011 Preview: Final Fantasy XIII-2</title>
		<link>https://www.gematsu.com/2011/10/nycc-2011-preview-final-fantasy-xiii-2</link>
					<comments>https://www.gematsu.com/2011/10/nycc-2011-preview-final-fantasy-xiii-2#comments</comments>
		
		<dc:creator><![CDATA[Sal Romano]]></dc:creator>
		<pubDate>Thu, 13 Oct 2011 16:21:17 +0000</pubDate>
				<category><![CDATA[Previews]]></category>
		<category><![CDATA[PS3]]></category>
		<category><![CDATA[Xbox 360]]></category>
		<category><![CDATA[Final Fantasy (series)]]></category>
		<category><![CDATA[Final Fantasy XIII-2]]></category>
		<category><![CDATA[NYCC 2011]]></category>
		<category><![CDATA[RPG]]></category>
		<category><![CDATA[Square Enix]]></category>
		<guid isPermaLink="false">http://gematsu.com/?p=54167</guid>

					<description><![CDATA[Final Fantasy XIII-2 welcomed me at a hotel in Manhattan to a familiar location: Bresha &#8230;
<p><a href="https://www.gematsu.com/2011/10/nycc-2011-preview-final-fantasy-xiii-2" rel="nofollow">Source</a></p>]]></description>
		
					<wfw:commentRss>https://www.gematsu.com/2011/10/nycc-2011-preview-final-fantasy-xiii-2/feed</wfw:commentRss>
			<slash:comments>7</slash:comments>
		
		
		<post-id xmlns="com-wordpress:feed-additions:1">54167</post-id>	</item>
		<item>
		<title>E3 2011 Preview: BioShock Infinite</title>
		<link>https://www.gematsu.com/2011/06/e3-2011-preview-bioshock-infinite</link>
					<comments>https://www.gematsu.com/2011/06/e3-2011-preview-bioshock-infinite#comments</comments>
		
		<dc:creator><![CDATA[Matthew Frassetti]]></dc:creator>
		<pubDate>Mon, 20 Jun 2011 16:17:15 +0000</pubDate>
				<category><![CDATA[Previews]]></category>
		<category><![CDATA[PS3]]></category>
		<category><![CDATA[Xbox 360]]></category>
		<category><![CDATA[2K]]></category>
		<category><![CDATA[BioShock Infinite]]></category>
		<category><![CDATA[E3 2011]]></category>
		<category><![CDATA[FPS]]></category>
		<category><![CDATA[Irrational Games]]></category>
		<category><![CDATA[Shooter]]></category>
		<guid isPermaLink="false">http://gematsu.com/?p=47458</guid>

					<description><![CDATA[As I crammed my way into the final showing of the game at E3 2011, &#8230;
<p><a href="https://www.gematsu.com/2011/06/e3-2011-preview-bioshock-infinite" rel="nofollow">Source</a></p>]]></description>
		
					<wfw:commentRss>https://www.gematsu.com/2011/06/e3-2011-preview-bioshock-infinite/feed</wfw:commentRss>
			<slash:comments>1</slash:comments>
		
		
		<post-id xmlns="com-wordpress:feed-additions:1">47458</post-id>	</item>
		<item>
		<title>E3 2011 Preview: Silent Hill: Downpour</title>
		<link>https://www.gematsu.com/2011/06/e3-2011-preview-silent-hill-downpour</link>
					<comments>https://www.gematsu.com/2011/06/e3-2011-preview-silent-hill-downpour#comments</comments>
		
		<dc:creator><![CDATA[Matthew Frassetti]]></dc:creator>
		<pubDate>Mon, 20 Jun 2011 00:50:14 +0000</pubDate>
				<category><![CDATA[Previews]]></category>
		<category><![CDATA[PS3]]></category>
		<category><![CDATA[Xbox 360]]></category>
		<category><![CDATA[E3 2011]]></category>
		<category><![CDATA[Horror]]></category>
		<category><![CDATA[Konami]]></category>
		<category><![CDATA[Silent Hill (series)]]></category>
		<category><![CDATA[Silent Hill: Downpour]]></category>
		<category><![CDATA[Vatra Games]]></category>
		<guid isPermaLink="false">http://gematsu.com/?p=47209</guid>

					<description><![CDATA[This is not your average Silent Hill. Being an avid Silent Hill fan, I was &#8230;
<p><a href="https://www.gematsu.com/2011/06/e3-2011-preview-silent-hill-downpour" rel="nofollow">Source</a></p>]]></description>
		
					<wfw:commentRss>https://www.gematsu.com/2011/06/e3-2011-preview-silent-hill-downpour/feed</wfw:commentRss>
			<slash:comments>3</slash:comments>
		
		
		<post-id xmlns="com-wordpress:feed-additions:1">47209</post-id>	</item>
		<item>
		<title>E3 2011 Preview: Binary Domain</title>
		<link>https://www.gematsu.com/2011/06/e3-2011-preview-binary-domain</link>
					<comments>https://www.gematsu.com/2011/06/e3-2011-preview-binary-domain#comments</comments>
		
		<dc:creator><![CDATA[Sal Romano]]></dc:creator>
		<pubDate>Sun, 19 Jun 2011 15:51:41 +0000</pubDate>
				<category><![CDATA[Previews]]></category>
		<category><![CDATA[PS3]]></category>
		<category><![CDATA[Xbox 360]]></category>
		<category><![CDATA[Binary Domain]]></category>
		<category><![CDATA[E3 2011]]></category>
		<category><![CDATA[Sega]]></category>
		<category><![CDATA[Shooter]]></category>
		<category><![CDATA[TPS]]></category>
		<guid isPermaLink="false">http://gematsu.com/?p=47367</guid>

					<description><![CDATA[In the near future, man and machine will coexist in society &#8212; that is, according &#8230;
<p><a href="https://www.gematsu.com/2011/06/e3-2011-preview-binary-domain" rel="nofollow">Source</a></p>]]></description>
		
					<wfw:commentRss>https://www.gematsu.com/2011/06/e3-2011-preview-binary-domain/feed</wfw:commentRss>
			<slash:comments>1</slash:comments>
		
		
		<post-id xmlns="com-wordpress:feed-additions:1">47367</post-id>	</item>
	</channel>
</rss>

<!--
Performance optimized by W3 Total Cache. Learn more: https://www.boldgrid.com/w3-total-cache/?utm_source=w3tc&utm_medium=footer_comment&utm_campaign=free_plugin

Object Caching 78/408 objects using Memcache
Page Caching using Disk: Enhanced 

Served from: www.gematsu.com @ 2026-04-24 21:53:02 by W3 Total Cache
-->