Plasmids were the bees knees of the original BioShock, which is why they’ll be returning in BioShock 2. 2K tonight shared details on one of the game’s new plasmids — the Scout Plasmid.
The Scout Plasmid allows players to leave their bodies and wander Rapture as an invisible “Scout”. While a “Scout”, players will be able to use plasmids; after using a few, players will be transported back to their body.
“We looked at how [players] approach situations, the kind of tools and tactics they use and how they use their weapons and Plasmids to create their own playstyle,” 2K Marin’s Zak McClendon told The Cult of Rapture, “While there are a lot of players that like to run into room with guns (and Plasmids!) blazing, we found that there are some players that just like to take things a bit more slowly – peek into a room, see what lies ahead and (hopefully) get the drop on any Splicers waiting around the corner.”
We don’t have any clips of it in action, but check out a teaser clip below.