Publisher Square Enix and developer Live Wire have released new information and screenshots for life simulation action RPG HARVESTELLA, introducing the game’s winter locations, more jobs, Faerie Orders, “FEAR” enemies, and more.
Get the details below.
■ Winter Seaslight
—The Seaslight during regular seasons.
—The Seaslight during Quietus.
■ Winter Location: Holy Capital Argene
A religious city covered in snow and home base of The Seaslight Order. Priests of the Order come to worship at the Divine Cave near Argene, where the Winter Seaslight is located.
■ Winter Location: Story of the Holy Capital Argene
The protagonist and Aria visit the Holy Capital Argene to investigate the Winter Seaslight, but they are told that only those who have been given the “Flos-Indulgentia” are allowed entry into the Divine Cave where the Seaslight is located.
A priest of the Order says that since the Seaslight anomaly, he has been receiving oracles. The prophecy of a disaster in the near future has led many of the faithful to seek the Flos-Indulgentia, rumored to mark those who wear them as pure…
—Argene’s underground passage, which no one even in the Order knows about…?
—Divine Seaslight Cave
■ Character from the Holy Capital Argene
- Job Type: Mercenary
“Use force appropriate for the objective. That’s what mercenaries do.”
A mercenary in black. He fights with a mysterious weapon that fires flying bullets. He will take on any request as long as he is paid, but the price is rumored to be high…
■ Adventure: Jobs
Jobs have unique weapons and use characteristic skills. By recruiting a character with a certain job, the player-controlled protagonist will also become able to use that same job.
A job that excels at physical attacks from a distance. The attribute of normal attacks can be switched between fire and ice depending on skill.
A job that performs physical and magical attacks with a magic sword. Players learn skills that deal wide-ranged attacks or set up fields that continuously cause damage.
■ Daily Life: Faerie Orders
A “fire faerie” suddenly appears at home. It seems to have something to do with the Seaslight… The faerie, who claims that other types exist other than “fire”, says it will help the protagonist work in the fields.
You can check the “Faerie Orders” from the Faerie Book in your home. By reporting the orders that have been completed, you can earn rewards that will help you in various ways.
■ Daily Life: Speeding Up Farming Tasks and Leveling Up Fields
By completing many fairy requests, you can plow large areas of fields at once, or water, sow, and harvest all at once, making farming even easier! Also, by leveling up your fields, you can increase the probability of harvesting high quality crops, which can be shipped at a higher price, or used to make high quality food.
The “water biome” and “cave biome” can also be unlocked by helping the fairies linked to each Seaslight.
■ Daily Life: Special Winter Produce
Some produce can be harvested all year round, while some kinds of fruit and vegetables can only be harvested in a particular season! Savour the seasonal work on the farm and cuisine particular to each season.
Food Using Winter Crops
—Marmalade (processed product)
—Argene Cabbage Stew
And there’s more to winter crops and cooking! You can also make processed products using seasonal crops.
■ Interaction: Break Time
Eating a meal during an adventure with your party members will sometimes result in a special storyline, as well as triggering food effects that are better than usual. Depending on the food you eat, you may see an unexpected side to the characters.
■ Adventure: FEAR
In some dungeons, there may be powerful roaming enemies called “FEAR,” that are clearly different from ordinary enemies. They are formidable opponents that you won’t be able to defeat if your party is weak, but if you defeat them, you may be able to obtain powerful accessories.
—Even paths that seemingly require defeating FEAR to proceed can sometimes be avoided by using field effects. Use them to your advantage to move forward.
■ Updates to HARVESTELLA Main Game from Demo Version
Based on feedback from customers who played the Nintendo Switch demo version, we plan to improve the full version (Nintendo Switch / Steam) with the following updates.
- Reduced time lapse speed on the world map and the field.
- Reduced hit time for fishing.
- Reduced cooldown time for job changes.
- Increased the Mage’s normal attack speed.
- Partially reduced loading time.
- Addition of a warning effect when a character’s HP is low.
- Modified UI during save and auto-save.
- Various assorted bug fixes.
(These updates will not be implemented for the demo version.)
View the screenshots at the gallery.