“Crystal Dynamics is proud to be a part of the launch of Unreal Engine 5. This new engine translates into next level storytelling in gameplay experiences,” said Tomb Raider franchise general manager Dallas Dickinson during the presentation. “And that’s why we are thrilled to announce today that we have just started development of our next Tomb Raider game powered by Unreal Engine 5.
“Our goal is to push the envelope of fidelity and to deliver the high-quality cinematic action / adventure experience that fans deserve from both Crystal Dynamics and the Tomb Raider franchise. We can’t wait to take this journey together.”
Further details were not announced.
Watch the presentation below.