Sony should be rewarded for allowing developers to integrate third-party online services on PlayStation 3, according to Valve boss Gabe Newell.
Portal 2, which released on PlayStation 3 in April, integrates Valve’s Steam service, allowing PlayStation Network users to play with and message Steam PC users, and vice-versa.
Speaking to Develop at Gamescom, Newell said that Sony will soon start to benefit from its openness.
“I think Sony will start to benefit from what it’s doing,” said Newell.
“They’ve done the scary thing and I think it’s up to us as developers to make sure Sony and its customers are rewarded.”
The Xbox 360 version of Portal 2, unlike the PlayStation 3 version, does not integrate Steam services. Microsoft’s closed online platform prevents it. Square Enix, who is publishing Final Fantasy XIV for PlayStation 3, didn’t put the game on Xbox 360 due to such concerns. Sony’s opposite stance will pay off, according to Newell.
“With the release of the first Portal 2 DLC people will really see the value of Sony allowing Steam to be released on their system,” Newell said.
“I think you’ll see us pushing very hard in increasing the overall play value of Portal 2,” he added.
“I think not only us but other developers are benefiting from Sony’s approach. We and other developers have to show we’re creating value to Sony for opening up its network. We have to show them it’s a smart business move.”
Newell has high praise for Sony’s move, and said its “absolutely important” for games like Portal 2 and Dust 514 to be successful.
“We need to reward Sony for making this decision. We need to prove Sony is right.”