Devil’s Third won’t be out until 2013, giving project lead Tomonobu Itagaki a great deal of time to consider expanding the project — possibly to Nintendo’s Wii U.
During an E3 interview with Impress Watch, Itagaki said that Devil’s Third is currently only around 20 or 30 percent complete, as a whole. Mechanically, the game is 100 percent complete, but when replay value, volume, and other factors are tossed in, you get the former percentage.
Teasing the game’s multiplayer, he confirmed it’s currently in playable state. Asked how many players can participate, he said that Valhalla will have done a good job if they can support 32 players.
At the moment, Devil’s Third has only been confirmed for PlayStation 3 and Xbox 360, but due to Nintendo’s recent announcement, Itagaki said that Valhalla and THQ are actively looking into creating a Wii U version, as well. He’s excited about the possibility.
Still on the subject of Wii U, Itagaki said that he believes it is a platform designed out of consideration for Japan. Japanese homes are small, he said, and can only fit one television. With the Wii U, you can continue playing your game on the controller screen as another member of the household watches a show or sport. He believes that the console is Nintendo’s way of combatting lower console sales in Japan.
“I believe it is a good idea,” said Itagki.
A not so good idea is Kinect support for Devil’s Third. Itagaki said that the upcoming action game will not support the controller as it’s created for a different audience, and the constant moving the player would need to do would be tiring. He expects the game to receive an M rating (Z rating in Japan).