“Since its launch in 2005, Nexuiz has become a cult hit with hardcore arena FPS players from around the globe”, said Chuck Brungardt, President of IllFonic. “With its unique setting, new features, and slick ranking system we are looking forward to bringing Nexuiz to a new community of console gamers”.
The fast-paced arena first-person shooter features a mutator system allowing players to change the rules of the game. As players rise the ranks, new mutators will become available for use. Leaderboards are also in tact.
The game’s story surrounds two planets waging a galactic war. After a failed treaty, both sides have sent out their greatest warriors to duke it out in battle. Thus, the Nexuiz was created, a series of battlefields on the home planets of the Kavussari, Forsellian and the ruined planet Atavirta.
No word was given on release date, other than 2010. The game is going to be shown off at GDC, which runs March 9 through 13. The first screenshots can be seen at the gallery.
Illfonic Brings Underground Arena FPS, Nexuiz to Console Gamers
Cult futuristic based shooter coming to consoles in 2010.
March 2, 2010 – LOS ANGELES – Independent developer and publisher, IllFonic, announced today its plans to launch the futuristic arena first-person shooter Nexuiz across downloadable console platforms in 2010. Originally developed by Alientrap Software as a free open source shooter in 2005 for the PC, Nexuiz has been downloaded by over 4 million unique users. IllFonic’s remake of Nexuiz for console gamers features a new Victorian influenced art style that is simultaneously futuristic and sophisticated.
“Since its launch in 2005, Nexuiz has become a cult hit with hardcore arena FPS players from around the globe”, said Chuck Brungardt, President of IllFonic. “With its unique setting, new features, and slick ranking system we are looking forward to bringing Nexuiz to a new community of console gamers.”
“IllFonic is not only introducing Nexuiz to an entirely new set of gamers, but also completely updating the graphics for the next generation while staying true to the gameplay refined over the years through open source development”, said Lee Vermeulen owner of Alientrap Software and creator of Nexuiz.
For centuries the Kavussari and Forsellians have waged a galactic war. Over time the two races entered into treaties with the Herald Accord, a union between different cultures in the galaxy. Even though peace settled across their planets, the seething hatred between the races kept the fire of war simmering under the fragile truce. Sensing their newest members could spread war throughout the galaxy; the Herald Accord gave the Kavussari and Forsellians a choice. Pit their warriors against each other in the arena rather than on the fields of war, or face total annihilation. The Nexuiz was formed, a series of battle arenas on the home planets of the Kavussari, Forsellian and the ruined planet of Atavirta.
Nexuiz is a fast paced Arena first-person shooter with extremely competitive game play made specifically for consoles. The game will feature a mutator system that allows players to change the rules of the match; as players rank, new mutators become available for them to use. Leader boards are designed for social networking, letting players feel more engaged with the community.
Nexuiz features a heavyweight soundtrack from artists including Flying Lotus, Dam Funk and Trisector. On launch Nexuiz will feature multiplayer modes including Team Deathmatch and Capture the Flag. New games modes, models, and maps will be available as downloadable content post release.
IllFonic will be showcasing Nexuiz at this year’s Game Developer Conference in San Francisco.
For more information on Nexuiz, go to www.nexuiz.com or www.illfonic.com.
IllFonic, LLC, was founded in 2007 by musician Raphael Saadiq, engineer Chuck Brungardt, and game designer Kedhrin Gonzalez. IllFonic is committed to delivering AAA games digitally to consoles and PC at an affordable price. IllFonic utilizes many avenues in pop culture to cross brand its products in film, television, sports, music, and clothing. With offices in Los Angeles and Denver, IllFonic has built a team of artists, developers, producers, and musicians that believe providing fun game-play means conveying the highest level of visual awe, an immersive environment and a sick soundtrack. For more information on the company, go to www.illfonic.com.
Alientrap Software was founded in 2002 by Lee Vermeulen and is an online community of international game developers. They are currently working on their second title, Capsized, for release to console and PC platforms through digital distribution.