Enotria: The Last Song

Jyamma Games
Jyamma Games
Release Dates
Sep 19 2024

Enotria: The Last Song is an action role-playing video game developed and published by Jyamma Games.


Enotria: The Last Song is a Soulslike action RPG set in a fantasy world based off Italian folklore and culture.

It aims to take the genre in a new direction, with a vibrant and sun-lit world based off Italian summer and gameplay based on changing between two states, allowing you to alter the world and enemies around you in systemic ways. It is defined as a Souls-Like but unlike other souls-likes we are depicting a world based off Italian summer colors, as we call it, “Summer-Soul.”


Our objective is to bring our rich past and culture to the fore in a new way that is appealing to the broader public.

What we need to convey from the art direction is the colors, vibrancy and general feeling of visiting Italy during summer.

The Narrative

Enotria: The Last Song is set in the omonimous continent, a place where many cultures and countries thrived in their own ways—until everything was damned to ruin…

The curse of the Canovaccio has ever since taken hold over the land and has stripped its inhabitants of anything but the role they have to perform for the Play, and this meaningless world has become nothing more than an empty, if beautiful, husk.

In your quest to try to restore the land to its former glory there will be few helpers and many enemies, the ones who have created the Canovaccio in the first place, and the ones which are bound to it in servitude, unwitting obstacles to your journey.

Yet, is it even possible to bring Enotria back to its glory? And are things as they really seem?

Gameplay: High-Level

The goal with Enotria: The Last Song is to capture the heart and soul of Soulslikes, with rewarding exploration, diverse player builds, varied enemy designs, and then build on it with our own unique twist. With Ardore, the player always has access to two states, allowing them to influence enemy behaviors, dynamically alter the world around them, solve puzzles and harness the very elements in systemic ways. We believe this is a fresh take on the genre—one that is as weird, engaging and rewarding for players to explore out of combat as it is during.

The Player

The player is an oddity in this stale world. Born outside of the Canovaccio, its power is a direct violation of the Play and will lay a unique array of tools to push back against the encroaching curse.

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  • August 11, 2023

  • September 16, 2022

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