
Free-to-play player-versus-player raid shooter Highguard is now available for PlayStation 5, Xbox Series, and PC via Steam, developer Wildlight Entertainment announced. It features full cross-play support.
“We know there’s a lot of eyes on us after our Game Awards trailer debut, and today is finally the time to show the world what we mean by a player-versus-player raid shooter,” said Wildlight Entertainment co-founder and game director Chad Grenier in a press release. “We built Highguard around a loop that doesn’t really exist anywhere else. Every match is about escalation: fortifying, venturing out, clashing, then mounting coordinated raids and defenses until only one base is left standing.”
Wildlight Entertainment co-founder and CEO Dusty Welch added, “Launch is a huge moment. But our team builds franchises that stand the test of time, and we’re in this for the long haul. Success for us is a healthy, growing global community that’s enjoying the game—and a team that’s energized by engaging with players and surprising them with new experiences over time.”
Here is an overview of the game, via Wildlight Entertainment:
About
Highguard introduces a new competitive structure that blends siege warfare and territory control in an evolving match where power levels escalate until only one base is left standing.
Players step into the boots of Wardens, arcane gunslingers sent to fight for control of a mythical continent where magic, gunfire, and siege warfare collide:
- Teams of three select a unique base and fortify their defenses, then ride out across vast, uncharted lands to loot, harvest resources, and upgrade their gear while clashing with a rival Warden crew.
- As magical storms roll in, teams battle over the Shieldbreaker, a powerful sword required to breach enemy defenses. Carrying the Shieldbreaker to the opposing base triggers a full raid—forcing teams to attack, defend, adapt, and escalate in power as the match continues.
- Most of the time, victory doesn’t come with a single raid. When that happens, the enemy base shields repair, the siege tower dissipates, and the fight escalates as loot, gear, and weapons all upgrade in the field, and a new Shieldbreaker forms in a different location in the world. From there, the fight for control continues—until only one base is left standing.
A Competitive Player-Versus-Player Experience Built for Variety and Replayability
Each Warden is built specifically for Highguard‘s player-versus-player Raid Mode. Wardens combine guns, raid tools, and arcane abilities, each designed to support raiding, destruction, defense, infiltration, resource acquisition, and open-world combat.
Mounts allow teams to move quickly across massive maps, fight on the move, and transport the Shieldbreaker. Magical abilities supplement combat, but Highguard is still a gun game at its core. Gunplay remains central, with abilities and tools adding tactical depth.
At launch, the game features a wide array of content: five large-scale maps, six distinct bases, eight Wardens, three mount types, ten weapons, three raid tools, eleven weapon and raid-tool mods, and a wide range of lootable items. More content will be added via seasonal updates.
Built With Long-Term Play in Mind
Wildlight brings decades of experience operating live-service shooters at scale, applying those lessons to Highguard‘s launch and beyond, with a full year of post-launch content already deep in development. Highguard‘s live service is built around Episodes—each lasting roughly two months and split into two parts—with new core content arriving each month throughout 2026, including content such as maps, bases, modes, Wardens, weapons, mounts, raid tools, and additional loot items.
Core gameplay content—including new maps, bases, Wardens, and modes—will always be free, delivered through regular updates, with the first wave arriving in two weeks following launch. All in-game purchases are cosmetic only, direct purchase only, with no effect on gameplay and no loot boxes or RNG.
Wildlight Entertainment also released numerous new trailers showcasing the game’s base, maps, characters, mounts, and weapons:
- Base
- Maps
- Mounts
- Wardens
- Weapons
Watch a new set of general trailers below. View a new set of screenshots at the gallery.








































































