Here is an overview of the game, via its official website:
Explore. Decode. Learn. Connect.
Divided since the dawn of time, the Peoples of the Tower no longer speak to each other. But it is said that one day, a Traveler will find the strength and wisdom to break down the walls and restore the Balance.
In this game of adventure and enigmas where ancient languages are both the lock and the key, travel the endless steps of a prodigious labyrinth, multiply unexpected encounters and unveil the mysteries of a fantastic world inspired by the myth of Babel.
Chants of Sennaar is an exploration / puzzle video game developed by French indie game studio Rundisc.
“Initially looking for marketing partners, we discovered at Focus much more than that: an enthusiastic team, with multiple talents and impressive commitment,” said Rundisc president and art director Julien Moya in a press release. “Their support and wise advice in the design and production of the game are of great help to us and will allow us to push the project further than hoped. For a small team like ours, the support of such a structure is obviously reassuring. We are therefore delighted with this collaboration.”
Focus Entertainment chief content officer Yves Le Yaouanq added, “Learning to understand one another: a challenge that resonates strongly today. In this game the architecture feeds the level design, and languages are the puzzles to be discovered. It’s the Tower of Babel, reinterpreted, in which the player must infiltrate, explore, and decipher. Through a living, vibrant graphical touch, and offering unique transmedia perspectives, the Rundisc team demonstrates a deep sense of game design within a quest for universal understanding, and we are more than happy to accompany them to these highest levels!”
View a new set of screenshots at the gallery.