Publisher 2K and developer Gearbox Software have released a new trailer for Tiny Tina’s Wonderlands introducing “Chaos Chamber,” an “endlessly replayable” dungeon that changes with every run and the core endgame experience.
Here is an overview of Chaos Chamber, via 2K:
Chaos Chamber is the endlessly replayable core endgame experience for Tiny Tina’s Wonderlands. Within the mythical Chaos Chamber is an ever-shifting portal into a randomized dungeon, full of unique variables, killer enemies, and methods to make your run more or less challenging, depending on how brave you’re feeling.
A Chaos Chamber run consists of three randomized dungeon rooms, a mini-boss fight, three more dungeon rooms, and a main boss fight. Players will work through the Chaos Chamber, selecting between two portals after each room to determine what awaits in the next. Additional factors include:
- Crystals – During the Chaos Chamber run, players can collect and utilize Crystals to earn more rewards. Players can amass Crystals by smashing a crystalline, rainbow-glowing die that spawns after completing a room, and by completing optional side objectives that are randomly assigned to each room;
- Blessings – By collecting enough Crystals to activate an altar, players can receive Blessings, ranging from increased critical damage or ammo capacity, to melee attack and movement speed buffs, and more;
- Curses – The polar opposite of Blessings, Curses are debuffs that last the rest of the run and can make it that much harder for players to survive—but with higher risk comes better rewards.
After completing the Chaos Chamber, a chest full of desirable loot for the taking awaits in the Loot of Chaos area. You’ll also earn Moon Orbs, an in-game currency you can spend at an Enchantment Re-roller station to fine-tune your favorite gear. For dedicated loot grinders though, the real Chaos Chamber payout might be hiding in the bellies of the spined, slightly disturbing rabbit statues that will barf up gear when fed enough Crystals.
Watch the trailer below.