UNIVRS has delayed Little Witch Academia: VR Broom Racing from its previously announced June release window for all platforms to late 2020 for Oculus Quest and early 2021 for PlayStation VR, Oculus Rift, and SteamVR (with support for Oculus Rift and HTC Vive).
In a statement, the company said that “adopting protective measures against COVID-19” resulted in the change of release date.
Here is an overview of the game, via UNIVRS:
Directed by Junichi Yamamoto, whose past positions include opening and ending movie director on The Legend of Zelda: Link’s Awakening and storyboard artist of Batman Ninja, Little Witch Academia: VR Broom Racing puts fans in the shoes of a new student at Luna Nova Witchcraft Academy.
Learn to soar with the help and encouragement of fan-favorite characters from the popular anime while UNIVRS, Inc.’s motion sickness reduction technology keeps the focus on the exhilaration of flying.
Become part of an all new story told across more than 10 tracks spread throughout familiar areas around Luna Nova. Pair up with fellow students to be the first to cross the finish line or purify ghosts in single player mode, then join real-world friends via online multiplayer to explore the rich environments of Little Witch Academia in immersive VR.
Little Witch Academia is a Japanese anime series produced by Studio TRIGGER, one of the leading animation studios founded by the creators behind legendary shows such as Neon Genesis Evangelion. The series consists of two short films, the second of which found huge success on Kickstarter with $625,518 raised from 7,938 backers, and a 25-episode TV series currently available on Netflix.
Successfully funded on Kickstarter and Campfire, a Japanese popular crowdfunding platform, Little Witch Academia: VR Broom Racing raised over $165,000 in total between the two campaigns in July 2019. It was originally scheduled for release in June 2020, but adopting protective measures against COVID-19 has resulted in a change in plans.
View a new set of concept artworks at the gallery.