The racing simulator first launched for PlayStation 3, Xbox 360, and PC in June 2014, followed by Mac and Linux in December 2015, and iOS in November 2017. The Switch version is being handled by Feral Interactive, the studio that ported the game to iOS.
Here is an overview of the game, via Codemasters:
Originally developed and published by Codemasters for consoles and Windows, and later brought to macOS, iPhone, and iPad by Feral Interactive, GRID Autosport will be the first full racing simulator to come to Nintendo Switch!
GRID Autosport challenges players to become pro-racers, mastering motorsport’s most exciting cars on the world’s most thrilling circuits, from the Indianapolis Motor Speedway to the city streets of Barcelona. With customizable difficulty and a range of driving disciplines, GRID Autosport delivers an irresistible mix of realistic handling and high-speed thrills.
“GRID Autosport‘s AAA production values and deep yet accessible gameplay will make it a fantastic addition to the Nintendo Switch,” said David Stephen, Managing Director of Feral Interactive. “Following its success on iOS, we’re thrilled to bring it to Switch players.”
Watch the announcement trailer below.