Twin-stick shooter Riddled Corpses EX announced for PS4, Xbox One, and PS Vita

Featuring drastic improvements over the PC version.

Riddled Corpses EX

Developer and publisher Cowcat has announced Riddled Corpses EX, an upgraded remaster of developer Diabolical Mind’s June 2015-released PC twin-stick shooter, for PlayStation 4, Xbox One, and PS Vita. It will launch in Q2 2018.

Here is an overview of the game, via Cowcat:


A frenetic arcade style twin-stick shooter.

Riddled Corpses EX is a twin-stick shooter made in the style of 8/16 bit arcade games. Alone or with a friend, travel through diverse locations packed with danger and huge bosses. Choose your character wisely and make good use of their abilities and the special items to progress and destroy the root of evil!

Key Features

  • 60 frames per second fast-paced action
  • Two-player local co-op (on PlayStation 4 and Xbox One)
  • Six characters with varying stats and abilities
  • Arcade, story and survival modes
  • Combo system
  • Quality chiptune music
  • Register your best scores on the online leaderboard
  • Trophies (Platinum) and Achievements
  • PS Vita version is cross-buy with PlayStation 4 version

Full List of Changes

  • 60 frames per second for all consoles (the game was 30 frames per second on PC)
  • Clearer HUD with transparency
  • Characters now have different stats
  • New “Story mode” with cutscenes
  • New soundtrack (switch between classic and new)
  • “Grinding” significantly reduced and more progressive
  • Enemies have more diverse AI and stats
  • New collision detection
  • New combo system
  • Co-op mode now works as expected and in all modes (local co-op only on PlayStation 4 and Xbox One)
  • Arcade mode revamped to be a “true” arcade experience – start with nothing but a few lives and need to complete the game in one sitting
  • Compare your scores in each mode on the online leaderboard
  • Added bonus stages in Arcade mode
  • Added explanations for each mode
  • Added hazards in levels (exploding barrels, fire floor, etc.) and extras (crates, etc.)
  • Destructible objects now have a health bar
  • Clock power-up now blocks or slows down enemies and shots + graphical effect
  • Dynamic now works on all enemies
  • New menu artwork
  • New lighting system
  • Stereo music and sounds (PC version was mono)
  • Palette swap for characters in co-op
  • Optional transparency effects
  • Added controller vibration
  • Added stage progress indicator
  • And more…

View the first set of screenshots at the gallery.

Use the coupon code "GEMATSU" for 5% off.

comment policy

Comment Policy

Comments are welcome and encouraged on Gematsu. However, we ask that you follow a simple set of guidelines:

  • Read the full article before commenting.
  • Stay on topic.
  • No drive-by comments, including trolling, baiting, or shit-posting.
  • Know when not to comment. If you do not care about a topic, you do not need to comment.
  • No offensive comments. This includes abusive, threatening, pornographic, misleading, or libelous content / language, as well as general harassment and individual attacks.
  • No port-begging.
  • No console wars.
  • Use spoiler tags when posting spoiler or NSFW (non-nude-only) content. For example: <spoiler>Woe is Leomon.</spoiler> State the subject of the content outside of the spoiler tags.
  • Be respectful towards other commenters. You do not have to agree with each other, but debate politely. If you find that a commenter is not following this simple etiquette, do not carry on the conversation—simply report it.

Gematsu reserves the right to edit or delete any comments without notice. This comment policy is subject to change at any time.