The Switch version of Super Meat Boy will launch on January 11, 2018, developer Team Meat announced.
The Switch version will include a new “Race Mode,” which Team Meat has said it wanted to do since the game first came out in 2010.
Super Meat Boy first launched for Xbox 360 in October 2010, folowed by PC that November, Mac and Linux in 2011, PlayStation 4 and PS Vita in 2015, and Wii U in 2016.
Here is an overview of the game, via its Steam page:
Super Meat Boy is a tough as nails platformer where you play as an animated cube of meat who’s trying to save his girlfriend (who happens to be made of bandages) from an evil fetus in a jar wearing a tux.
Our meaty hero will leap from walls, over seas of buzz saws, through crumbling caves and pools of old needles. Sacrificing his own well being to save his damsel in distress. Super Meat Boy brings the old school difficulty of classic NES titles like Mega Man 2, Ghost and Goblins and Super Mario Bros. 2 (The Japanese one) and stream lines them down to the essential no BS straight forward twitch reflex platforming.
Ramping up in difficulty from hard to soul crushing Super Meat Boy will drag Meat boy though haunted hospitals, salt factories and even hell itself. And if 300+ single player levels weren’t enough Super Meat Boy also throws in epic boss fights, a level editor and tons of unlock able secrets, warp zones and hidden characters.
- Story mode, featuring over 300 levels spanning 5+ chapters
- Play as a Head Crab! (Steam Exclusive)
- 33 legitimate Achievements
- Warp zones that will warp you into other games
- Over 16 unlockable able and playable characters from popular indie titles such as, Minecraft, Bit.Trip, VVVVVV and Machinarium
- Epic Boss fights
- Full Level Editor and Level Portal (January 2011)
- A story so moving you will cry yourself to sleep for the rest of your life