City Shrouded in Shadow now PS4-only, launches this fall in Japan [Update 3]

Evangelion Unit-01 and Gamera confirmed.

City Shrouded in Shadow

The latest issue of Weekly Famitsu has the first update on Bandai Namco and Granzella’s sci-fi survival action adventure game City Shrouded in Shadow in over a year, confirming the title is now PlayStation 4-only (it was previously also due out for PS Vita) and due out this fall in Japan.

The magazine also confirms that Evangelion Unit-01 and Gamera will appear in the game as “giant shadows.”

Visit the newly relaunched official website here.

Thanks, Famitsu.

Update 6:00 a.m.: New information has come in.

  • Ultraman, Nise Ultraman, Alien Zarab, Godzilla, King Ghidorah, Evangelion Unit-01, The Fourth Angel, Gamera, and Legion will appear.
  • Additionally, a highly mobile giant shadow from a fifth work will appear alongside gunshots and sparks that cut through the darkness.
  • Voice actors include Takuya Satou, Satomi Akesaka, Reina Ueda, Ryouta Takeuchi, and Yuuko Kaida.
  • The protagonist and the heroine will escape together, hand-in-hand.
  • There will be Granzella-esque choices in the game.
  • Development went PlayStation 4-only for various reasons.
  • Development is currently 75 percent complete.

Thanks, Ryokutya2089.

Update 6:53 a.m.: View two new screenshots at the gallery.

Update 7:35 a.m.: And some more details.


  • Giant Shadow 1: Ultraman, Nise Ultraman, Alien Zarab
  • Giant Shadow 2: Godzilla, King Ghidorah
  • Giant Shadow 3: Evangelion Unit-01, The Fourth Angel
  • Giant Shadow 4: Gamera, Soldier Legion


  • Ken Misaki (Male Protagonist) (voiced by Takuya Satou)
  • Miharu Matsubara (Female Protagonist) (voiced by Satomi Akesaka)
  • Yuki Kouno (voiced by Reina Ueda)
  • Hideyasu Ootsuka (voiced by Ryouta Takeuchi)
  • Risa Kashiwagi (voiced by Yuuko Kaida)

The Protagonists

You can choose to play as a male or female from the beginning of the game, as well as customize their name, occupation, clothes, and hairdo. You can also choose the relationship between the heroine and protagonist (“lover” or “friend”).

Interview Tidbits: Granzella’s Kazuma Kujo and Bandai Namco’s Kensuke Tsukanaka

  • People run away from the huge monsters you would often see in the special effects shows and anime from your childhood. We started by making a game where you can experience the feeling of being one of those people.
  • As you would expect from a Kazuma Kujo game, there will be many choices.
  • Depending on your choices, the heroine may come to think that you’re a terrible person.
  • You won’t dare to see the end of the fight between Ultraman and Nise Ultraman. Because the hero is, to the bitter end, an ordinary person.
  • Each work won’t crossover. You will experience various situations for each work on a stage-by-stage basis.
  • Since we’re focusing on completing the main game, there are currently no plans for downloadable content. However, is it under consideration.
  • Development is currently 75 percent complete.

Thanks, Hachima Kikou.

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