Focus Home Interactive and White Wolf announce Werewolf: The Apocalypse for consoles and PC

World of Darkness universe game developed by Cyanide.

Werewolf: The Apocalypse

Focus Home Interactive has announced a partnership with White Wolf Publishing to license its World of Darkness universe (Vampire: The Masquerade, Werewolf, Mage Ascension) for the development of Werewolf: The Apocalypse.

In the World of Darkness universe, the world’s most devious conspiracies are true, the divide between the rich and the poor is huge, and corruption is life. Humans fall victim to supernatural powers, all struggling for control, in the shadows of declining societies.

Werewolf: The Apocalypse will be developed by Cyanide, whose previous works include Syx: Masters of Shadows, Blood Bowl, and the upcoming Call of Cthulhu game. In it, players will become a werewolf, known as Garou, and become “immersed in the atmosphere of their shamanistic and tribal world.” Garou are werewolf warriors opposed to urban civilization and supernatural corruption, all heading towards inevitable apocalypse.

Find comments from White Wolf Publishing and Focus Home Interactive below.

Tobias Sjögren, CEO of White Wolf

“The World of Darkness has always attracted creatives with a strong passion for telling dark and immersive stories. So to work closely with the great talent at Focus Home and Cyanide exploring the savage Werewolves of this universe is an absolutely fantastic experience for us at White Wolf and we are more than excited to see this great and highly relevant IP realized in a video game.”

Cédric Lagarrigue, President of Focus Home Interactive

“We are pleased to partner with White Wolf to bring Werewolf: The Apocalypse to life in a video game for consoles and PC. We are excited to work on the World of Darkness universe, as this is formidable playground to tell the players a great story. We are also happy to partner with Cyanide Studio in this adventure – they are behind the original wish to adapt this universe, and we are faithful in their ability to create a game that will please both fans of World of Darkness and newcomers.”

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