Capcom shares the story behind the development of Sengoku Basara
From disbelief to a hit in the making.
Capcom has published a special feature detailing the story behind development of the Sengoku Basara series on its investor relations website.
The story is a narrated account featuring series producer Hiroyuki Kobayashi and director Makoto Yamamoto. It details a 2003 Capcom whose business was in dire straits, and who were focusing on sequels to hit titles that would guarantee success. When Kobayashi proposed the idea for a new kind of action game, Capcom was reluctant, but company president Kenzo Tsujimoto gave him the green light. The game’s team was mocked within the company at first, as most believed it to be a game that would never sell, but what ultimately came to fruition was something that the entire company had faith in.
Read the full story at the Capcom investor relations website.
The latest entry in the Sengoku Basara series, Sengoku Basara: Sanada Yukimura-Den, is due out for PlayStation 4 and PlayStation 3 in Japan in summer 2016. If you missed it, catch the debut trailer here.