Resident Evil-themed Umbrella Corps announced for PS4, PC

Due out as a digital-only, $30 title in early 2016.

Umbrella Corps

Capcom announced Resident Evil: Umbrella Corps, a multiplayer third-person shooter set in the Resident Evil universe, for PlayStation 4 and PC during SCEJA Press Conference 2015.

Due out in early 2016 across Japan, North America, and Europe, the competitive online game will feature quick, intense matches in compact battle zones themed from historic Resident Evil environments.

Resident Evil: Umbrella Corps is built on the Unity engine and will launch digitally for PlayStation 4 and PC at an MSRP of $29.99 / €29.99 / £24.99.

Get the debut trailer and fact sheet below. View the first screenshots at the gallery.

Gameplay Overview

Umbrella Corps is a new fast-paced third-person shooter set in the Resident Evil® universe. The competitive online game will feature quick, intense matches in compact battle zones themed from historic Resident Evil environments such as an Umbrella Facility map. Umbrella Corps utilizes the Unity engine developed by Unity Technologies.

Umbrella Corporation, a ruthless international pharmaceutical company, had been known for its genetic experiments and biological weaponry that led to worldwide devastation including the infamous Raccoon City incident. Although the organization was brought down in 2003, its legacy of bio-terrorism continued. In the present day, corporations with nebulous interests in bio-weaponry have hired squads of special forces for experimental battles in restricted virus-infected areas against other mercenaries.


  • Close quarters battle – high-intensity, quick-play matches with no place to hide.
  • Fast-paced competitive team shooter – players can compete online in adrenaline-fueled matches.
  • Variety of unique match options – compete in various modes including the high-stakes One Life Match mode where players only get one chance apiece per round to take down the other team.
  • Resident Evil backdrop – familiar environments and enemies such as zombies populate each map, adding another threat or opportunity.
  • Analog aim and cover system – flexible system allows for lean and height adjustments for more precise control when firing from cover.
  • Gun and grenade based weaponry plus specialized gear with Resident Evil flair:
    • Brainer – a powerful melee axe which goes straight into the skull.
    • Tactical Shield – an arm-mounted guard allowing players to utilize a zombie as cover.
    • Terrain Spikes – boot-mounted spikes for trampling enemies.
    • Zombie Jammer – a device which repels zombies only when active.

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