Among the Sleep will launch for PlayStation 4 in North America and Europe on December 10, developer Krillbite Studio announced.
The psychological horror game puts players in the role of a two-year-old child, who experiences the world through a vivid imagination “that could easily scare your pants off.” It’s described as an “atmospheric horror game with an eerie feeling of helplessness.”
The PC version of Among the Sleep was developed on Unity 3.0. The console version was moved up to the most recent Unity release, Unity 5.2.
“We had to redo the lightmapped levels [for the console release] and we had to rebake everything, which is fancy developer speak for fixing lights and putting it all together,” Krill bite chief of marketing and community Kristina Halvorsen said on the PlayStation Blog.
“Another time-consuming issue with conversion was related to the physics engine used in the game. Unity uses Nvidia PhysX which has been completely redone in the newer versions of Unity. We encountered a lot of weird and funny bugs because of this. We saw chairs floating and doing 360s as you grabbed them, and apples flying hundreds of kilometers an hour.”
The console version has a “full audio-visual” upgrade, promising “even better graphics and an even better sound experience.” It also runs at 60 frames per second on PlayStation 4.