
Nordic Games and Gunfire Games have released a new set of Darksiders II: Deathinitive Edition showing the visual improvements made for the game’s new version.
Here’s what design director John Pearl has to say about it:
“When we thought about what we wanted to do for the “Deathinitive” edition of Darksiders 2, obviously we wanted to run in native 1080p and increase the resolution of the textures. Additionally, we decided to rewrite the renderer to be physically based like a lot of other current generation game engines. What this means visually is metal, leather, stone and skin look and respond to light as you would expect them to in the real world. This new rendering method meant we revisited every texture and surface in the game, reworking and re-authoring them for the new renderer. To take full advantage of these texture changes, we’ve also gone back and relit the entire game.”
Darksiders II: Deathinitive Edition is due out for “current gen consoles” later this year. Get more details on what’s included here.
View the after-before comparison screenshots at the gallery.