Famitsu this week has a 15-page feature on Naruto and .hack developer CyberConnect2, which is celebrating its 20th anniversary next year.
During an interview with CyberConnect2 president and CEO Hiroshi Matsuyama, the studio boss shared further details about the company’s previously teased “new challenge.”
“Going forward, we’re doing various things for our 20th anniversary project,” Matsuyama told Famitsu. “Of course, being a game company, this ‘new challenge’ is a challenge regarding a game title.”
“The words published in our advertisement are keywords from three unannounced titles. The larger keywords are for the first of the three. And the medium and small-sized keywords make up the second and third titles.”
Matsuyama further clarified which words belong to which titles.
“Basically, the bigger words are photo-realism, RPG, worldwide, Unreal Engine 4, and physics-based rendering,” Matsuyama said. “Open-world is part of the second title, and VR is part of the third. All new titles are in development for the new generation.”
Finally, the studio boss talked up the developer’s focus on the console space this generation.
“Up until recently, our workload was split pretty evenly between console games and smartphone games, but at this stage, we’re switching out to a ratio of 7:3 for console to smartphone work. For this generation, we’re really going to do what we can in the console space.”
Thanks, Hachima Kikou.