SCE Japan Studio producer Masaaki Yamagiwa took the PlayStation Blog today to share more details on the newly announced PlayStation 4 exclusive Bloodborne.
The game, in development a FromSoftware and produced by SCE Japan Studio, takes players to a dark and terror-filled gothic world full of deranged beings and nightmarish creatures.
Bloodborne is set in the ancient, forgotten city of Yharnarm, known for an old medical remedy. Many hopeless and afflicted people have traveled to Yharnman over the years in search of help. As the main character, you’re one of these travelers, but find that Yharnam is cursed with a horrible endemic illness. You’re tasked with navigating the city’s perilous streets, and fighting off creatures, beasts, and mobs stricken with illness.
Combat is based on “intense life-threatening battles.” The game keeps the strategic elements of combat from Demon’s Souls, while also transitioning from its passive and block-and-attack style to a quicker, more offensive and active approach with close-range weapons and guns.
The power of the PlayStation 4 is allowing the team to have an expanded draw distance, improved lighting effects, and “horrifyingly detailed” beasts and giant boss enemies.
As mentioned earlier, the game will have online support, but Sony isn’t saying much.
“I can say that we are developing new kinds of online experiences that allow users to share their adventures,” Yamagiwa said.
Finally, Bloodborne director Hidetaka Miyazaki shared a message for fans:
“Creating Bloodborne as a completely new game on the new PlayStation 4 hardware has allowed us to really push the envelope in myriad ways. That being said, in more ways than one, it also very much retains our distinct, signature style. As has been at the core of our development philosophy since Demon’s Souls, we make true games for people who love games. Please watch for more to come on Bloodborne, and thank you very much for your support.”
View a new set of screenshots at the gallery.