17-BIT Games is bringing Galak-Z: The Dimensional, its upcoming randomly generated space shooter for PlayStation 4, to PS Vita, the studio announced.
Over at the PlayStation Blog, senior producer Raj Joshi detailed the game’s stage development.
“As we designed Galak-Z, we realized a funny thing — we kept building onto one main level rather than adding new levels,” Joshi said. “Typically, we’d be building new levels left and right to express new gameplay concepts, but with Galak-Z, we were focused on how each new enemy, trap, plant, and weapon fit into the mix. So we kept mushing them together in one big level. It was glorious, and it was known as ‘the cave.'”
He continued, “That hand-worn level became the guidebook for our level generator, which now helps to replicate the work we’d been using intuition and experimentation to craft. We have a library of rooms hand-designed to fly around in. The rooms are filled with potential spawn points for the traps and enemies. We do it by hand to guarantee the objects are placed in interesting and organic ways.”
Galak-Z: The Dimensional is due out for PlayStation 4 and PS Vita later this year.