Natural Doctrine’s Grion war and new character detailed

Plus, a look at the game's final Japanese box art.

Natural Doctrine

This week’s Natural Doctrine information dump includes details on the game’s Annihilation War, a new character, and we get a look at the final packaging.

A Fierce Battlefield

The Annihilation War, the final battle between Grion and humanity, has begun. The unknown monsters Grion keep increasing in numbers and evolving. They cast a shadow on this game’s world. With greatly varied appearances and looks, they draw a definite line between them and how uniformly the other sub-races and tribes appear.

The Grion encountered by the main characters at the beginning are of the small variety, but as the story progresses they will find bigger and bigger enemies that stand in their way. Furthermore, in the final stage of the game, a battle between the main characters and the Grion will decide on the fate of the world.

With limitless growth and an increase in numbers, the corrosion brought out by the Grion seems to be never-ending. What is the mystery lying within those doctrines? Why do they take on those shapes? The truth lies in the natural doctrines.

New Character

  • Ingobert (CV: Hiroki Touchi) – A wise man, member of the Senate, and powerful magic user. He is a powerful man from the fortress city of Feste. As an elite born, he doesn’t try to hide his prejudice against lower class citizens, which include the protagonists, much less the sub-races and other tribes. Once the Grion became a real threat, he carried out the plan.

The Fortress City of Feste

The location in which humanity’s progress in magic and science are greatest. The highest decision making mechanism, known as the “Senate,” and the regular knights called the “Litaroden” are based there together with all other administrative and community operations. The city is surrounded by fortifications which help defend it from clashes with sub-races and other tribes.

The Final Battle Between Humankind and the Grion

The evolution of the battle doctrine in the Annihilation War. Up until halfway through, the main principle of the game will be “ensure that all the player characters survive,” but how will this change in the final stages?

To avoid the total destruction of the fortified city by the Grion, the players will have to fight a desperate all out war with the enemy. From now on, according to Zekelinde’s words, even if a player character falls in battle, it will not be “Game Over” and you will be able to continue fighting with those left standing. However, you won’t be able to resurrect fallen characters after the battle comes to an end.

Players will likely end up asking themselves whether it is really profitable to advance when they are low on strength.

Voice Actors

Kadokawa also revealed voice actors for the game’s cast of characters.

  • Jeff – Gou Inoue
  • Vasalisa – Ayane Sakura
  • Anca – Risako Murai
  • Zekelinde – Yoshihisa Kawahara
  • Nebula – Seiichirou Yamashita
  • Tatiana – Aya Suzaki
  • Mel – Rina Hidaka

Natural Doctrine will launch for PlayStation 4, PlayStation 3, and PS Vita in Japan on March 19. View a new set of screenshots, including the game’s box art, at the gallery.

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