Customize your user interface in Thief

Plus, create custom difficulties with Thief mods.

In Eidos Montreal’s upcoming Thief reboot, players can fully customize their user interface. Everything from navigation prompts to the mini-map to the health meter can be switched on and off.

Here’s the full list of items that can be turned on or off individually based on your preferences:

  • Navigation prompts
  • Interaction prompts
  • Waypoint markers
  • Threat icons
  • Threat health meters
  • Mini-map
  • Mini-map rotation
  • Reticle feedback
  • Journal updates
  • Pick-up notifiers
  • Light gem
  • Object highlight
  • Loot glint
  • Lockpick helper
  • Frame search helper
  • Garrett narrated hints
  • Health meter (on, off, or fade over time)
  • Focus meter (on, off, or fade over time)
  • Ammo counter (on, off, or fade over time)

Eidos Montreal provided a few examples of what your UI might look like in certain situations, from the busiest version to the barest minimum.

Players will also be able to create custom difficulty levels by toggling on any of the following mods:

Classic Thief Mods

  • Chapter Save Only: manual saves and checkpoint auto-saves are disabled.
  • No Focus: the use of Focus is completely disabled and no Focus Points are earned.
  • Stealth Takedowns Only: you cannot perform combat Takedowns and Takedowns from above.
  • No Reticle: no aiming reticle is displayed when drawing the bow.

Legendary Thief Mods

  • Specialty Arrows Only: only Blunt, Water, Fire and Rope Arrows are available.
  • No Resources: food (health) and poppy flowers (Focus) are not consumable.
  • It Hurts Not: if you take any damage, the mission is failed.
  • Expensive Tools: the cost of arrows, tools, food and poppies is greatly increased.
  • Slowed Movement: running and walking speeds are reduced.

Ultimate Thief Mods

  • Iron Man: if you die or fail a mission, you lose your game and must restart from the beginning.
  • No Upgrades: non-critical upgrades are disabled.
  • No Kills or Knockouts: if a human or animal is killed or stunned, the mission is failed.
  • No Alerts: if a human or animal detects you, the mission is failed.

Thanks, Eidos Montreal.

Use the coupon code "GEMATSU" for 5% off.

comment policy

Comment Policy

Comments are welcome and encouraged on Gematsu. However, we ask that you follow a simple set of guidelines:

  • Read the full article before commenting.
  • Stay on topic.
  • No drive-by comments, including trolling, baiting, or shit-posting.
  • Know when not to comment. If you do not care about a topic, you do not need to comment.
  • No offensive comments. This includes abusive, threatening, pornographic, misleading, or libelous content / language, as well as general harassment and individual attacks.
  • No port-begging.
  • No console wars.
  • Use spoiler tags when posting spoiler or NSFW (non-nude-only) content. For example: <spoiler>Woe is Leomon.</spoiler> State the subject of the content outside of the spoiler tags.
  • Be respectful towards other commenters. You do not have to agree with each other, but debate politely. If you find that a commenter is not following this simple etiquette, do not carry on the conversation—simply report it.

Gematsu reserves the right to edit or delete any comments without notice. This comment policy is subject to change at any time.