The game follows Aura, a fairy girl and daughter to a duke from Austria, who, with her flame friend Igniculus, finds herself in the mysterious land of Lemuria. In search of her home, she will travel through a host of mystic environments to defeat the Black Queen.
As she navigates the world, she’ll face a variety of puzzles and meet a cast of interesting characters. The story is played out with dialogue between Aurora and her companions. But in Child of Light, all dialogue is written in rhyme.
Battles are turn-based. A cast meter, divided into blue “wait” and red “cast” sections, dictates the turn order. Time will stop when its Aurora and company’s turn to attack, allowing players to select options like attack, cast spell, use item, etc. Timing attacks properly is key in Child of Light. Attack an enemy in the red cast section and you will interrupt its attack to send it back to the beginning of the meter. Also on the time element, Igniculus can slow down enemies as they charge up attacks.
Child of Light also offers a co-op mode, where the second player takes on the role of Igniculus, who can provide both battle and exploration support during Aurora’s journey.
The game is built on UbiArt Framework, the same engine as Rayman Legends, and in development for a 2014 release at Ubisoft Montreal.
Watch the debut trailer below. View the first screenshots at the gallery.
Thanks, PlayStation Blog.