Video game leaks website VGLeaks has posted what it claims are specs for Microsoft’s next-generation Xbox, codenamed Durango.
First, the “system block diagram”:
Next, what’s “inside the box”:
- x64 Architecture.
- 8 CPU cores running at 1.6 gigahertz (GHz).
- Each CPU thread has its own 32 KB L1 instruction cache and 32 KB L1 data cache.
- Each module of four CPU cores has a 2 MB L2 cache resulting in a total of 4 MB of L2 cache.
- Each core has one fully independent hardware thread with no shared execution resources.
- Each hardware thread can issue two instructions per clock.
- Custom D3D11.1 class 800-MHz graphics processor.
- 12 shader cores providing a total of 768 threads.
- Each thread can perform one scalar multiplication and addition operation (MADD) per clock cycle.
- At peak performance, the GPU can effectively issue 1.2 trillion floating-point operations per second.
High-fidelity Natural User Interface (NUI) sensor is always present.
Storage and Memory
- 8 gigabyte (GB) of RAM DDR3 (68 GB/s).
- 32 MB of fast embedded SRAM (ESRAM) (102 GB/s).
- From the GPU’s perspective the bandwidths of system memory and ESRAM are parallel providing combined peak bandwidth of 170 GB/sec.
- Hard-drive is always present.
- 50 GB 6x Blu-ray Disc drive.
- Gigabit Ethernet.
- Wi-Fi and Wi-Fi Direct.
- Move engines.
- Image, video, and audio codecs.
- Kinect multi-channel echo cancellation (MEC) hardware.
- Cryptography engines for encryption and decryption, and hashing.
These specs seem to comply with previous rumors of the Next Xbox having 8 gigabytes of RAM, with 3 gigabytes reserved for the operating system.
VGLeaks promises a similar reveal for PlayStation 4, codenamed Orbis, soon. Be on the look out for that.