
The latest issue of an unnamed Spanish gaming magazine has shared new details on Mass Effect 3. They involve locations and enemy details, Commander Shepard’s new skills, and more.
As previously detailed, Cerberus is out to capture Shepard. The reason for this, according to the magazine, is explained at the beginning of the game. Cerberus will utilize mechas, assault units, and shock troops in their pursuit.
Another enemy, the Reapers, will pilot ships of many shapes and sizes. These range from 500-600 meters for the smaller ships and up to 2 kilometers for the Herald.
Space battlers are possible, but not confirmed.
Enemies will have weak points. The Cerberus mecha, for example, take more damage when shot in the glass cockpit. Other enemies require players cut off the arms, break the head or breach their armor. Fights, as a whole, are much more dynamic. The game’s speed has increased by 10 to 15 percent.
Shepard is packing a new skills, including cover launching, rolling, jumping over holes in the ground, and others. A new class, “Heavy Melee”, is also mentioned in the magazine. Another class, the “Engineer”, can apparently build turrets. Every class can use any weapon, all of which can be customized — scopes, clip, etc.
The game boasts larger scenarios than its predecessors. We will see people walking, ships duking it out, greater detailed architecture, more photo-realistic sights and more. (Spoiler Warning!) Locations visited by Shepard include New York, London, a moon on planet Koriana (this moon may be a typo), Mars, a Salarian world and more. According to the magazine, development on each environment took about 6 months.
Vehicles are out for exploration. Gameplay was designed to leave them out of the picture. Though, this doesn’t mean there aren’t any vehicles at all. There could be one of small use, but BioWare hasn’t confirmed anything.
Thanks, NeoGAF.