Ninja Theory boss Tameem Antoniades has said that DmC Devil May Cry‘s new look for Dante is “all about cool” and that the previous Dante design we’ve come to know and love just “isn’t cool anymore”.
“It’s about Dante being cool and making you feel cool when you’re playing it, and so the combat and the style system and everything is integral to that,” Antoniades told 1UP. “But, you know, what was cool 12 years ago — I think that was when the first game came out [Editor’s Note: he’s a bit off, as the first title came out in 2001] — isn’t cool anymore.
“If Dante, dressed as he was, walked into any bar outside of Tokyo, he’d get laughed out. What Devil May Cry did when it launched was it brought everything that was great about action cinema like the fashion, music — it was like a cultural melting pot — and I feel like now, for Devil May Cry to have that same impact, it needs to draw on new things. New music, new ways of cinematography, new fashion.”
Devil May Cry series creator Hideki Kamiya, now at PlatinumGames headlining Bayonetta, has already expressed quite the opposing opinion. The differences in culture between Ninja Theory and PlatinumGames are clear as day. When asked if he thought Bayonetta was “cool”, Antoniades said that while he “loves the game”, he does not consider Bayonetta a “cool” game, “no, not at all.”