Pete Hines, head honcho at Bethesda Softworks, spoke with USA Today regarding Fallout: New Vegas, which is due for a fall release on Xbox 360, PS3 and PC this year. The game takes place in New Vegas, formerly Las Vegas, however it isn’t run-down like the towns you’d find in Fallout 3. It’s up and alive.
“Vegas is up and running. It is not a ghost town. It still exists and thrives. There are casinos, and you can go down onto the Strip. It will have a very different feel from that standpoint.” Hines added that the game adds “a brand new, fresh experience that has a familiar feel of Fallout, but otherwise it’s an entirely new game and a new look, with Joshua trees and tumbleweeds and blue skies.”
This time around, players won’t start as a vault dweller.
“Unlike the previous Fallouts, where you start in a vault and you are a vault dweller, this one starts with a curveball,” Hines told USA, “You were a courier, and you were obviously carrying something that somebody wanted. Part of the story is finding out what you had and what they took.”
Like in Fallout 3, a smiliar character customization editor will be available to players.
According to Hines, “It is a massive game world that will take you hundreds of hours to explore every nook and cranny.”