Halo 3: Recon Features Open-World Environment

Bungie seems to be changing the direction of Halo 3: Recon when it releases next year. Thanks to the latest issue of GameInformer, they’ve been able to confirm that the game will feature new equipment, weapons, and characters, as well as an open-world city.

The game is actually a prequel to Halo 3 taking place during the events of Halo 2. Playing as an Orbital Drock Shocker Trooper simply named The Rookie, you’ll play with a five-member team in Ground Zero in a city on Earth called New Mombasa.

Some of the new equipment in the game includes the PDA, which will allow you to set waypoints so you can easily get where you need to go.

“The reason we chose the ODST is it’s absolutely a character that we’ve had ideas about how to develop and put more front a center in the Halo games,” Bungie creative director, Joseph Staten explains to GI.

The point of the game is to find information on your other four ODST team members using the new visual mode. The visual mode is basically a highlighter for enemies, highlighting them with a hi-tech neon glow.

You’ll find a crime scene at one of the way points of your last four team-mates. Soon after, you’ll enter a flashback in which you play-through in the traditional Halo fashion. That’s where you unravel the truth and the mystery of what actually happened in New Mombasa.

“This isn’t a crazy dream sequence or metaphorical journey that the object allows you to do.

“It works just like any detective show, Cold Case or Law and Order or whatever, where a detective can arrive at a crime scene, look at the chalk drawings and bullet holes and see what’s going on. He hears some echoey voices and the camera crossfades and now you’re at the scene of the crime two hours ago.”

The game does sound like it’s going well. It’s cool to hear you get to play as a rookie ODST solider as well. Somtimes it gets boring playing the big guy.

Halo 3 Recon goes open-world [CVG]

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