Prince of Persia Interview: Game Engine, Art Style, Character

German gaming site, OnlineWelten, has gotten a short video interview with the producer of the upcoming next-generation Prince of Persia title, Ben Madis.

Ben Madis confirms the game will be using the same engine as Ubisoft Montreal’s Assassin’s Creed. The game will feature open world gameplay, but no time-travel whatsoever.

Madis also speaks on the artwork. They wanted to get the game as close to the artwork as possible. They didn’t want it to feel like it is cell-shaded, they wanted it to feel rich and full of artistic detail.

He said the all new Prince of Persia isn’t involved with the stories of Sands of Time. It is a whole new story.

The new Prince of Persia will also be faster than any other Prince of Persia before. He has more acrobatic skill, more dramatic and dynamic character.

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