Publisher PLAYISM, publisher and developer WSS playground, and developer Team Ladybug have delayed Metroidvania game Blade Chimera from its previously planned August release window to an unannounced date, the companies announced.
According to the announcement, the delay will allow for extra polishing and quality improvements.
Here is a brief overview of the game, via PLAYISM:
Blade Chimera is a brand new original metroidvania by Team Ladybug, the team behind the critically acclaimed 2D metroidvanias Touhou Luna Nights, the Touhou Project fan game which has sold over 50,000 copies, and the Record of Lodoss War fan game Record of Lodoss War: Deedlit in Wonder Labyrinth.
In Blade Chimera, the demon Lux transforms into your trusty weapon—the Lumina Sword, which you will have to use to interfere with the past, create new platforms, and shield yourself from danger to explore a desolate world.
Other than the Lumina Sword, you will also have access to other weapons such as swift daggers and long-range guns. Find the perfect weapons to suit your fighting style.
This game features a skill tree system. Upon leveling up, you will receive points that can be spent on unlocking skills that will aid you on your journey.
The whole game is depicted in Team Ladybug’s critically acclaimed gorgeously animated pixel art, in which each and every frame of every gunshot is painstakingly detailed. Feast your eyes on the harsh yet beautiful dystopian cyberpunk world.
Initially announced for an August release on the Nintendo Switch and Steam, we have taken the decision to delay the release to allow Team Ladybug more time to improve the overall quality of the game. We will carefully monitor development progress before making an announcement on the new release date.