Publisher 11 bit studios, its External Development subdivision, and developer Fool’s Theory have announced Project Vitriol, a narrative-driven RPG and the publisher’s largest enterprise to date. Platforms and a release date were not announced. A full reveal is set for this summer.
With a budget of over 17 million zloty (approx. $3,800,786 USD), allowing for full voice acting and motion capture sessions, Project Vitriol is of a scale and scope not previously undertaken by the publisher.
“Our game is a deep, morally ambiguous narrative-driven RPG,” said Fool’s Theory CEO and project lead Jakub Rokosz in a press release. “But let me unveil a bit of the real essence: the game is about the esoteric side of reality, that dark part of the world that most of us don’t see and are not aware of. But the darkness—it is there, lurking behind every corner. It watches us closely from the shadows, and whether we know it or not, takes its toll, making sure we’re going to have a debt to pay.
“[Vitriol‘s] story begins in a place and time where reality, folklore, energy and mysticism met together in a melting pot: early XX century Warsaw, under imperial Russian tsardom. Global reveal of Project Vitriol coming this summer!”
Watch a teaser trailer below.