Monster Hunter Rise launched for Switch on March 26 worldwide and surpassed four million shipments and digital sales on March 29, and five million units on April 4. A PC version is planned for release in early 2022.
For comparison, Monster Hunter: World launched for PlayStation 4 (worldwide) and Xbox One (North America and Europe only) on January 26, 2018, and surpassed five million shipments and digital sales on January 29, and six million units on February 9.
The Monster Hunter Rise version 2.0 update, which adds huntable monsters Teostra, Kushala Daora, Chameleos, Apex Diabolos, and Apex Rathalos, is available now. Read more here.
Here is an overview of the game, via Capcom:
Monster Hunter Rise is an all-new Monster Hunter title for Nintendo Switch. The game was developed with Capcom’s proprietary RE ENGINE in order to provide a new, accessible Monster Hunter experience that can be enjoyed anytime, anywhere and with anyone. In addition to new monsters and locales, the game provides a completely fresh take on the hunting experience through a host of new, exhilarating hunting actions made possible with the Wirebug. With this, players can traverse rocky cliffs via the Wall Run, soar over craggy terrain and through the air at high speed, or even bind monsters and control them. Further adding to the excitement is the debut of new “canyne” hunting partners called Palamutes, which hunters can ride to quickly navigate the maps. The title garnered critical acclaim following the release of two demos featuring both local and online cooperative play prior to launch, with resulting shipments exceeding five million units one week since release.