Speaking to Geoff Keighley, Valorant executive producer Anna Donlon and game director Joe Ziegler confirmed the game will launch with a new map, new agent, and new game mode that were not available in the beta.
Here is an overview of the game, via its official website:
Where Precise Gunplay Matters…
Here’s what we think it takes for you to trust a game enough to invest: 128-tick servers, at least 30 frames per second on most min-spec computers (even dating back a decade), 60 to 144-plus frames per second on modern gaming rigs, a global spread of datacenters aimed at under 35ms for players in major cities around the world, a netcode we’ve been obsessing over for years, and a commitment to anti-cheat from day one.
Shooting in Valorant is precise, consequential, and highly-lethal—we want you to win on your skill and strategy alone.
…But Creativity is Your Greatest Weapon
Imagine this: tactical shooter meets hypernatural powers. Everyone’s got guns and a unique set of abilities, so how do you beat someone with the speed of wind? Use your own moves to outplay them and beat them to the shot. Valorant is a game for bold strategists who dare to make the unexpected play, because if it wins, it works.
Watch the release date announcement video below.