Momotaro Dentetsu: Showa, Heisei, Reiwa mo Teiban! development is 20 percent completeCharacter designs by Hideyuki Takenami, some music by Hyadain.
The latest issue of Weekly Famitsu features an interview with tidbits of new information on the recently announced Momotaro Dentetsu: Showa, Heisei, Reiwa mo Teiban! for Switch.
Here are the tidbits:
- Series Creator Akira Sakuma: “I planned on resigning Momotaro Dentetsu after the release of Momotaro Dentetsu 2017: Tachiagare Nippon!!, but there was a demand for playing this game on the big screen.”
- Konami‘s Noriaki Okamura: “We wanted to put together another chance to create an environment of developers who can properly make [a game in the series].”
- Konami’s Shouji Masuda: “Konami has always wanted to make a Momotaro Dentetsu game.”
- Sakuma: “The title was Masuda’s idea.”
- Masuda: “Sakuma and I are old men. No one can say no to us. But between us two, I can always say what feels boring or uninteresting.”
- “I even told [character designer] Hideyuki Takenami to draw a cute character with big pupils.”
- Rather than renew Kazuyuki Sekiguchi’s music (Sekiguchi worked on the background music for previous entries), this game adds Hyadain’s songs for specific parts and new areas.
- The tempo has increased, but the overall rules have not changed, as there is no need for change.
- Development is 20 percent complete.
Momotaro Dentetsu: Showa, Heisei, Reiwa mo Teiban! is due out for Switch in 2020 in Japan.