Tribetoy announced Bow to Blood for PlayStation VR during the PlayStation Media Showcase at Paris Games Week 2017 pre-show.
Here’s an overview of the game, via its official website:
Take to the skies as captain of a powerful airship in Bow to Blood, and discover a fantastical world of airborne gladiatorial sci-fi, coming in 2018 to PlayStation VR. Bow to Blood is the next title from Tribetoy, where you’ll compete to become champion of The Arena, as its inscrutable overseers test you and your fellow challengers with harrowing high-speed races, deadly battles with swarming assault ships, perilous encounters with aerial beasts, mind-bending challenges, and more. Featuring a diverse set of AI rivals with their own unique motivations and personalities, you’ll need to keep your wits about you to outplay your opponents, forge alliances… or plot betrayals. Procedurally generated encounters and a rotating cast ensure no two experiences will be the same. Armed with powerful cannons, a full complement of crafty unmanned drones, and your trusty pistol for when things get up close and personal, you have what you need to survive – but it will be your skill, your tactics, and how you take command under pressure that will set you apart to become champion of the arena. Do you have what it takes to take home the ultimate prize?
Compete to become champion of the Arena, as its overseers test you and your fellow challengers in a winner-takes-all fantasy reality show. Win over the adoration of fans and sponsors to earn rewards and gain an edge against your competitors.
- Take Command – Stand at the bridge of your mighty airship, with immersive high-tech controls that respond to your touch as you pilot the ship, task your crew, aim weapons, route power – and even pull your trusty sidearm when the enemy gets too close for comfort.
- Make Friends or Foes – Your rivals in Bow to Blood have their own motivations, objectives, and personalities. Assist your fellow challengers and gain their support, or exploit them for personal gain and earn their enmity. The choice is yours, but choose carefully – challengers will remember how you have treated them, and in the Arena, grudges die hard.
- Every Playthrough is Unique – Procedurally generated encounters and a rotating cast ensure no two experiences will be the same. Play over and over again to discover new environments, opponents, and encounters.
Watch the announcement trailer below.