Star Fox uses the GamePad controller to have players aim and fire the Arwing’s weapons, simultaneously controlling the aircraft itself by using the joysticks to accelerate or pull off stunts like barrel rolls. And the spaceship can turn into a land tank, as well, landing on the earth’s surface to do damage to the landscape.
According to Miyamoto, Nintendo is taking a different approach with Star Fox.
“Rather than one big title we have multiple releases that are connected through different missions,” he said. “If I was to describe the Star Fox series up until now as being sort of a movie series, I guess I’d describe this new approach as something that’s more like a TV series for Star Fox.”
Miyamoto’s second project, Project Giant Robot, has players controlling sky-scraping automatons with the Wii U GamePad while shifting their torsos left and right or up and down to maneuver the robot’s upper-body while using the joysticks to punch and grab.
And the third game, Project Guard, turns the GamePad into a quick-jump map of a fortress manned by a number of laser-firing security cameras. You’ll have to switch between cameras as robots enter different entry points, and blast any that come sprinting your way.
We’ll likely hear more about these during Nintendo’s Digital Event today.