“Honestly, I’m going to aim for 60 frames per second and 1080p,” Bithell told GamingBolt. “I’m actually developing the game on a four year old laptop. So I think and I’m pretty confident that we can hit that. Games feel better at 60 FPS so I’m going to do everything I can to hit that.”
Asked if he’ll be utilizing any platform specific features on PlayStation 4 or PS Vita, Bithell said “I’m sure we’ll do something with [the PlayStation 4 touchpad],” but said it won’t be forced simply because it’s there.
Volume is due out in 2014.