Gravity Rush art director Yoshiaki Yamaguchi took to the PlayStation Blog today to discuss the upcoming PlayStation Vita title’s unique art direction. The gravity manipulation game is inspired by the Franco-Belgian comic book style Bandes Dessinées.
“There are various types of [Bandes Dessinées] style and they can be perceived in many ways,” said Yamaguchi. “We first approached an element of [Bandes Dessinées] we thought would fit well into the pre-existing game art. One of the differences between realistic expression and schematic expression represented by [Bandes Dessinées] is that [Bandes Dessinées] exaggerates the information that [the] author wants to convey to the audience. By doing so, it conveys more of the accurate information that the author wants to be recognized.”
Yamaguchi shares plenty more, such as the concept of creating a “living background,” at the link. Additionally, he also shared a concept movie created during the early stages of Gravity Rush’s development. Watch that below.