NeverDead, Konami‘s upcoming third-person action game in development at Rebellion Software, stars a protagonist who never dies. So, then, how exactly could a player experience failure when tasked with completing the game?
“He has an AI character partner named Arcadia, who is a normal lady. She can die,” director Shinta Nojiri, who left Kojima Productions to work on NeverDead at Rebellion, revealed during an interview with Gamasutra. “When she’s dead, it’s a kind of Game Over for the player, but we have other cases; she’s not always along with him. The player will also have other cases of failure, but it’s not death. This doesn’t happen to him.”
Nojiri goes on to say that relying on an AI partner “won’t be annoying” in NeverDead. They’ve yet to put the game through play tests, but will do so in the future. If anything pops up, the game’s mechanics will be tweaked.
Thanks, Siliconera.