Project P.I.T.T is a simulation video game developed by Froke and published by Pretty Soon.
About
Chain combos for profit as the Maw grows hungrier… and larger. Brutalist PlayStation era satire meets first-person sandbox chaos.
You’re a new intern. Your job: craft rubber ducks and feed them to a bottomless corporate pit.
The Maw is always hungry. Start with ducks.
Progress to other unique items and better tools.
Eventually assemble items to satisfy its appetite.
Brutalist PlayStation Era Aesthetic
- Low-poly environments with a raw concrete feel
- Harsh industrial lighting and oppressive corporate spaces
- Corporate safety posters that grow increasingly desperate as the game progresses
- Watch the Maw grow larger with each feeding phase
Key Features
- First-person physics sandbox with light progression elements.
- Six-to-10-hour experience, from intern to pit expert.
- Unlock new tools and improve your efficiency over time.
- Corporate satire without being preachy, the environment tells the story.
- Solo developer passion project.
- Satisfying combo system with escalating audio and visual feedback.
- PlayStation era / retro brutalist visuals you can almost run on a potato.

