Mighty Gunvolt Burst will launch worldwide via the Nintendo eShop for Switch on June 15, and for 3DS on June 29 in the west and June 28 in Japan for $9.99 / €9.99 / £8.99 / 980 yen, developer Inti Creates announced at A 5th of BitSummit.
Here’s an overview of the game, via Inti Creates:
The game systems have been completely revamped and powered up with lots of new additions, including a deep character customization system that lets you mold and shape your character into the ultimate hero that works best for you!
The classic pixel style graphics have also been completely redone to blur the line between 8-bit and 16-bit and take you back to the golden age of 2D action games!
How Mighty Gunvolt Burst Came to Be
We really enjoyed creating the original Mighty Gunvolt back in 2014, and with our duties with the Mighty No. 9 project being long over at this point, we began to miss working with these characters that we love, and wanted to share Beck and his mighty siblings with the world once again. Comcept gave us the OK to use the rights to these characters however we see fit (and free of charge too), and from there, we set out to bring them back to the stage in the best way we know how: 100% pure Inti Creates 2D side-scrolling action with excellent pixel art!
With that said, let’s take a look at some of the key features of Mighty Gunvolt Burst!
Finish off an enemy up close to trigger a “Burst”! Enemies explode in a more glorious way, and you earn extra points toward your high score! Chain together a bunch of Bursts to start a Burst Combo and take your score to new heights! Bosses can also be defeated with a Burst, so try to end the battle with a Burst!
Collect a bunch of different modules to add new items to your customization loadout! If you wanna increase your abilities, you’re gonna need Cost Points (CP). As long as your loadout value doesn’t exceed your available CP, you can create any setup and change it any time. A wide variety of shot customization options await from piercing bullets, homing shots, and a lot more! You can also test your changes on the Customization screen as you go so you can discover the perfect shot for you!
Pixel Stickers are icons that feature 8-bit versions of numerous characters (and more)that are scattered throughout the game. These stickers can be obtained by discovering them as you traverse stages, by obtaining rare drops by defeating enemies, and many other ways too.
HD Rumble Feature on Nintendo Switch
There are many areas in the game that at first glance look like normal walls/terrain, but when you shoot them, they can be destroyed. On the Nintendo Switch version, by using Cost Points on an ability called Dowsing, the HD Rumble feature will kick in when you draw close to a suspicious area. The Dowsing ability goes a really long way when it comes to hunting down hidden items, so make sure you get your hands on the Dowsing module.
Character Intro – Beck
Beck is a robot created by Dr. White who has the ability to think and feel. His ability to absorb Xel from robots and learn their abilities has been disabled during his virtual reality training session, so he no longer has access to those abilities while stuck in this virtual world. His only weapon is a new armament entrusted to him by Dr. White.
Character Intro – Gunvolt
Gunvolt is an Adept, a person who possesses supernatural septimal powers, who can control lightning. The soul of a girl named Joule, AKA “The Muse”, resides within him. Ever since he was brought to this strange new virtual world, his septimal powers have been severely weakened, although his gun and his Astrasphere skill seem to be in order. When Gunvolt is in grave danger, Joule will appear to bestow her protective powers on him.
Watch the reveal trailer below.