<?xml version="1.0" encoding="UTF-8"?><rss version="2.0"
	xmlns:content="http://purl.org/rss/1.0/modules/content/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:atom="http://www.w3.org/2005/Atom"
	xmlns:sy="http://purl.org/rss/1.0/modules/syndication/"
	
	>
<channel>
	<title>
	Comments on: Killer is Dead built around episodic structure	</title>
	<atom:link href="https://www.gematsu.com/2013/03/killer-is-dead-built-around-episodic-structure/feed" rel="self" type="application/rss+xml" />
	<link>https://www.gematsu.com/2013/03/killer-is-dead-built-around-episodic-structure</link>
	<description>Japanese Video Game News</description>
	<lastBuildDate>Fri, 29 Mar 2013 08:22:00 +0000</lastBuildDate>
	<sy:updatePeriod>
	hourly	</sy:updatePeriod>
	<sy:updateFrequency>
	1	</sy:updateFrequency>
	<generator>https://wordpress.org/?v=6.9.4</generator>
	<item>
		<title>
		By: Kurisu Makise		</title>
		<link>https://www.gematsu.com/2013/03/killer-is-dead-built-around-episodic-structure#comment-178636</link>

		<dc:creator><![CDATA[Kurisu Makise]]></dc:creator>
		<pubDate>Fri, 29 Mar 2013 08:22:00 +0000</pubDate>
		<guid isPermaLink="false">http://gematsu.com/?p=95391#comment-178636</guid>

					<description><![CDATA[“But I’m sure everybody will just play it all at once.” Sorry Suda-san, when it&#039;s good, I just have to marathon. Think of it like me getting the box set and doing a few all nighters. The weekly train is too much for me xD!]]></description>
			<content:encoded><![CDATA[<p>“But I’m sure everybody will just play it all at once.” Sorry Suda-san, when it&#8217;s good, I just have to marathon. Think of it like me getting the box set and doing a few all nighters. The weekly train is too much for me xD!</p>
]]></content:encoded>
		
			</item>
		<item>
		<title>
		By: new_tradition		</title>
		<link>https://www.gematsu.com/2013/03/killer-is-dead-built-around-episodic-structure#comment-178615</link>

		<dc:creator><![CDATA[new_tradition]]></dc:creator>
		<pubDate>Fri, 29 Mar 2013 04:20:00 +0000</pubDate>
		<guid isPermaLink="false">http://gematsu.com/?p=95391#comment-178615</guid>

					<description><![CDATA[I&#039;m actually not surprised. As far back as just the trailer for the game managed to give me a episodic feel-at the end of the trailer, it showed that female character (Vivian?) suddenly doing some asura arm thing and the subtitles were saying &quot;next time, on killer is dead&quot;, or something to that effect.]]></description>
			<content:encoded><![CDATA[<p>I&#8217;m actually not surprised. As far back as just the trailer for the game managed to give me a episodic feel-at the end of the trailer, it showed that female character (Vivian?) suddenly doing some asura arm thing and the subtitles were saying &#8220;next time, on killer is dead&#8221;, or something to that effect.</p>
]]></content:encoded>
		
			</item>
		<item>
		<title>
		By: DrForbidden		</title>
		<link>https://www.gematsu.com/2013/03/killer-is-dead-built-around-episodic-structure#comment-178601</link>

		<dc:creator><![CDATA[DrForbidden]]></dc:creator>
		<pubDate>Fri, 29 Mar 2013 03:28:00 +0000</pubDate>
		<guid isPermaLink="false">http://gematsu.com/?p=95391#comment-178601</guid>

					<description><![CDATA[I actually like the concept, but too, too few games actually use it...]]></description>
			<content:encoded><![CDATA[<p>I actually like the concept, but too, too few games actually use it&#8230;</p>
]]></content:encoded>
		
			</item>
		<item>
		<title>
		By: PrinceHeir		</title>
		<link>https://www.gematsu.com/2013/03/killer-is-dead-built-around-episodic-structure#comment-178578</link>

		<dc:creator><![CDATA[PrinceHeir]]></dc:creator>
		<pubDate>Fri, 29 Mar 2013 01:39:00 +0000</pubDate>
		<guid isPermaLink="false">http://gematsu.com/?p=95391#comment-178578</guid>

					<description><![CDATA[In reply to &lt;a href=&quot;https://www.gematsu.com/2013/03/killer-is-dead-built-around-episodic-structure#comment-178576&quot;&gt;Zero&lt;/a&gt;.

thanks :)]]></description>
			<content:encoded><![CDATA[<p>In reply to <a href="https://www.gematsu.com/2013/03/killer-is-dead-built-around-episodic-structure#comment-178576">Zero</a>.</p>
<p>thanks :)</p>
]]></content:encoded>
		
			</item>
		<item>
		<title>
		By: PrinceHeir		</title>
		<link>https://www.gematsu.com/2013/03/killer-is-dead-built-around-episodic-structure#comment-178577</link>

		<dc:creator><![CDATA[PrinceHeir]]></dc:creator>
		<pubDate>Fri, 29 Mar 2013 01:39:00 +0000</pubDate>
		<guid isPermaLink="false">http://gematsu.com/?p=95391#comment-178577</guid>

					<description><![CDATA[my most anticipated game ever along with JoJo&#039;s Bizarre Adventure!!!!!!!!!!!

you should also put destructoid&#039;s preview, since they also touch upon the Gigolo mode :)

http://www.destructoid.com/become-a-gigolo-in-killer-is-dead-s-side-missions-249867.phtml]]></description>
			<content:encoded><![CDATA[<p>my most anticipated game ever along with JoJo&#8217;s Bizarre Adventure!!!!!!!!!!!</p>
<p>you should also put destructoid&#8217;s preview, since they also touch upon the Gigolo mode :)</p>
<p><a href="http://www.destructoid.com/become-a-gigolo-in-killer-is-dead-s-side-missions-249867.phtml" rel="nofollow ugc">http://www.destructoid.com/become-a-gigolo-in-killer-is-dead-s-side-missions-249867.phtml</a></p>
]]></content:encoded>
		
			</item>
		<item>
		<title>
		By: Zero		</title>
		<link>https://www.gematsu.com/2013/03/killer-is-dead-built-around-episodic-structure#comment-178576</link>

		<dc:creator><![CDATA[Zero]]></dc:creator>
		<pubDate>Fri, 29 Mar 2013 01:39:00 +0000</pubDate>
		<guid isPermaLink="false">http://gematsu.com/?p=95391#comment-178576</guid>

					<description><![CDATA[The IGN video is also on youtube. 

https://www.youtube.com/watch?feature=player_detailpage&#038;v=VuO2CtGjvDA]]></description>
			<content:encoded><![CDATA[<p>The IGN video is also on youtube. </p>
<p><a href="https://www.youtube.com/watch?feature=player_detailpage&#038;v=VuO2CtGjvDA" rel="nofollow ugc">https://www.youtube.com/watch?feature=player_detailpage&#038;v=VuO2CtGjvDA</a></p>
]]></content:encoded>
		
			</item>
		<item>
		<title>
		By: $733987		</title>
		<link>https://www.gematsu.com/2013/03/killer-is-dead-built-around-episodic-structure#comment-178574</link>

		<dc:creator><![CDATA[$733987]]></dc:creator>
		<pubDate>Fri, 29 Mar 2013 01:03:00 +0000</pubDate>
		<guid isPermaLink="false">http://gematsu.com/?p=95391#comment-178574</guid>

					<description><![CDATA[One of the episode had better be called &quot;Human is Dead&quot;.]]></description>
			<content:encoded><![CDATA[<p>One of the episode had better be called &#8220;Human is Dead&#8221;.</p>
]]></content:encoded>
		
			</item>
		<item>
		<title>
		By: almostautumn		</title>
		<link>https://www.gematsu.com/2013/03/killer-is-dead-built-around-episodic-structure#comment-178568</link>

		<dc:creator><![CDATA[almostautumn]]></dc:creator>
		<pubDate>Fri, 29 Mar 2013 00:11:00 +0000</pubDate>
		<guid isPermaLink="false">http://gematsu.com/?p=95391#comment-178568</guid>

					<description><![CDATA[Very cool stuff. I was a big fan of the way Alan Wake played out, so I can get behind this. As Suda prophesies though, I&#039;m certainly just going to keep playing it :P]]></description>
			<content:encoded><![CDATA[<p>Very cool stuff. I was a big fan of the way Alan Wake played out, so I can get behind this. As Suda prophesies though, I&#8217;m certainly just going to keep playing it :P</p>
]]></content:encoded>
		
			</item>
		<item>
		<title>
		By: Bob Obb		</title>
		<link>https://www.gematsu.com/2013/03/killer-is-dead-built-around-episodic-structure#comment-178560</link>

		<dc:creator><![CDATA[Bob Obb]]></dc:creator>
		<pubDate>Thu, 28 Mar 2013 23:55:00 +0000</pubDate>
		<guid isPermaLink="false">http://gematsu.com/?p=95391#comment-178560</guid>

					<description><![CDATA[No no no no no... They did this with Siren and it completely killed the immersion. I don&#039;t want to feel like I&#039;m watching a TV show.]]></description>
			<content:encoded><![CDATA[<p>No no no no no&#8230; They did this with Siren and it completely killed the immersion. I don&#8217;t want to feel like I&#8217;m watching a TV show.</p>
]]></content:encoded>
		
			</item>
		<item>
		<title>
		By: gamelayer		</title>
		<link>https://www.gematsu.com/2013/03/killer-is-dead-built-around-episodic-structure#comment-178559</link>

		<dc:creator><![CDATA[gamelayer]]></dc:creator>
		<pubDate>Thu, 28 Mar 2013 23:49:00 +0000</pubDate>
		<guid isPermaLink="false">http://gematsu.com/?p=95391#comment-178559</guid>

					<description><![CDATA[Let&#039;s hope that it isn&#039;t short like Asura&#039;s Wrath.]]></description>
			<content:encoded><![CDATA[<p>Let&#8217;s hope that it isn&#8217;t short like Asura&#8217;s Wrath.</p>
]]></content:encoded>
		
			</item>
		<item>
		<title>
		By: shogunknight		</title>
		<link>https://www.gematsu.com/2013/03/killer-is-dead-built-around-episodic-structure#comment-178551</link>

		<dc:creator><![CDATA[shogunknight]]></dc:creator>
		<pubDate>Thu, 28 Mar 2013 23:06:00 +0000</pubDate>
		<guid isPermaLink="false">http://gematsu.com/?p=95391#comment-178551</guid>

					<description><![CDATA[Crazy name, crazy game. Love it like crazy]]></description>
			<content:encoded><![CDATA[<p>Crazy name, crazy game. Love it like crazy</p>
]]></content:encoded>
		
			</item>
	</channel>
</rss>

<!--
Performance optimized by W3 Total Cache. Learn more: https://www.boldgrid.com/w3-total-cache/?utm_source=w3tc&utm_medium=footer_comment&utm_campaign=free_plugin

Object Caching 61/90 objects using Memcache
Page Caching using Disk: Enhanced 

Served from: www.gematsu.com @ 2026-04-18 23:47:58 by W3 Total Cache
-->