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	<title>
	Comments on: Bungie&#8217;s Destiny unveiled	</title>
	<atom:link href="https://www.gematsu.com/2013/02/bungies-destiny-unveiled/feed" rel="self" type="application/rss+xml" />
	<link>https://www.gematsu.com/2013/02/bungies-destiny-unveiled</link>
	<description>Japanese Video Game News</description>
	<lastBuildDate>Wed, 20 Feb 2013 04:23:00 +0000</lastBuildDate>
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	<item>
		<title>
		By: ThyKingz		</title>
		<link>https://www.gematsu.com/2013/02/bungies-destiny-unveiled#comment-169163</link>

		<dc:creator><![CDATA[ThyKingz]]></dc:creator>
		<pubDate>Wed, 20 Feb 2013 04:23:00 +0000</pubDate>
		<guid isPermaLink="false">http://gematsu.com/?p=92006#comment-169163</guid>

					<description><![CDATA[it lookz pretty cool.]]></description>
			<content:encoded><![CDATA[<p>it lookz pretty cool.</p>
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		<title>
		By: 浪黒雷 (ro-kurorai)		</title>
		<link>https://www.gematsu.com/2013/02/bungies-destiny-unveiled#comment-169016</link>

		<dc:creator><![CDATA[浪黒雷 (ro-kurorai)]]></dc:creator>
		<pubDate>Tue, 19 Feb 2013 18:09:00 +0000</pubDate>
		<guid isPermaLink="false">http://gematsu.com/?p=92006#comment-169016</guid>

					<description><![CDATA[In reply to &lt;a href=&quot;https://www.gematsu.com/2013/02/bungies-destiny-unveiled#comment-168340&quot;&gt;Zero&lt;/a&gt;.

I don&#039;t care about the game at all. The vid-doc sounded pretentious as fuck, they&#039;re full of hubris. It&#039;s a FPS with the MP mechanics of Journey but bereaved of Journey&#039;s flexible approach. Whereas in Journey you can play solo offline or end your (online) game session at anytime and restart from the same chapter with a new companion, Bungie&#039;s game forces you to be online just to play the game at all. Expect it to be riddled with micro-transactions as Activision will be hell-bent to recoup the costs and then some. 
There will be a new release every two years with expansions in-between. Fuck off Acti and Bungie. 


They make it sound like a revolution wheres in reality it&#039;s a Halo-style FPS (no criticism here, Halo is a great sci-fi FPS) with always online DRM. This might bite Acti in the ass, like really painfully. Can&#039;t see Destiny even recouping Activision&#039;s acquisition costs of Bungie if it&#039;s a traditional 60$ game without a monthly subscription plan.


I couldn&#039;t care less but it will be interesting to follow nevertheless.
Well, at east the concept art looks nice.]]></description>
			<content:encoded><![CDATA[<p>In reply to <a href="https://www.gematsu.com/2013/02/bungies-destiny-unveiled#comment-168340">Zero</a>.</p>
<p>I don&#8217;t care about the game at all. The vid-doc sounded pretentious as fuck, they&#8217;re full of hubris. It&#8217;s a FPS with the MP mechanics of Journey but bereaved of Journey&#8217;s flexible approach. Whereas in Journey you can play solo offline or end your (online) game session at anytime and restart from the same chapter with a new companion, Bungie&#8217;s game forces you to be online just to play the game at all. Expect it to be riddled with micro-transactions as Activision will be hell-bent to recoup the costs and then some.<br />
There will be a new release every two years with expansions in-between. Fuck off Acti and Bungie. </p>
<p>They make it sound like a revolution wheres in reality it&#8217;s a Halo-style FPS (no criticism here, Halo is a great sci-fi FPS) with always online DRM. This might bite Acti in the ass, like really painfully. Can&#8217;t see Destiny even recouping Activision&#8217;s acquisition costs of Bungie if it&#8217;s a traditional 60$ game without a monthly subscription plan.</p>
<p>I couldn&#8217;t care less but it will be interesting to follow nevertheless.<br />
Well, at east the concept art looks nice.</p>
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		<item>
		<title>
		By: Aly Hesham		</title>
		<link>https://www.gematsu.com/2013/02/bungies-destiny-unveiled#comment-168605</link>

		<dc:creator><![CDATA[Aly Hesham]]></dc:creator>
		<pubDate>Mon, 18 Feb 2013 12:16:00 +0000</pubDate>
		<guid isPermaLink="false">http://gematsu.com/?p=92006#comment-168605</guid>

					<description><![CDATA[In reply to &lt;a href=&quot;https://www.gematsu.com/2013/02/bungies-destiny-unveiled#comment-168360&quot;&gt;DarthBrian&lt;/a&gt;.

exactly...albeit more boring,Even the concept is almost the same: All those who survived remained on the traveler.Pretty much the same as the war of transgression and the movement to cocoon.They even built a city right below it just like in XIII-2 lol]]></description>
			<content:encoded><![CDATA[<p>In reply to <a href="https://www.gematsu.com/2013/02/bungies-destiny-unveiled#comment-168360">DarthBrian</a>.</p>
<p>exactly&#8230;albeit more boring,Even the concept is almost the same: All those who survived remained on the traveler.Pretty much the same as the war of transgression and the movement to cocoon.They even built a city right below it just like in XIII-2 lol</p>
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		<title>
		By: Ashton Anchors		</title>
		<link>https://www.gematsu.com/2013/02/bungies-destiny-unveiled#comment-168424</link>

		<dc:creator><![CDATA[Ashton Anchors]]></dc:creator>
		<pubDate>Mon, 18 Feb 2013 04:15:00 +0000</pubDate>
		<guid isPermaLink="false">http://gematsu.com/?p=92006#comment-168424</guid>

					<description><![CDATA[Just another Halo game with a diff name.... If only Bungie made something like they did with Oni, would have been awesome. Guess i&#039;m skipping this *Another gen. FPS*]]></description>
			<content:encoded><![CDATA[<p>Just another Halo game with a diff name&#8230;. If only Bungie made something like they did with Oni, would have been awesome. Guess i&#8217;m skipping this *Another gen. FPS*</p>
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		<title>
		By: Solomon_Kano		</title>
		<link>https://www.gematsu.com/2013/02/bungies-destiny-unveiled#comment-168401</link>

		<dc:creator><![CDATA[Solomon_Kano]]></dc:creator>
		<pubDate>Mon, 18 Feb 2013 01:08:00 +0000</pubDate>
		<guid isPermaLink="false">http://gematsu.com/?p=92006#comment-168401</guid>

					<description><![CDATA[In reply to &lt;a href=&quot;https://www.gematsu.com/2013/02/bungies-destiny-unveiled#comment-168347&quot;&gt;ShinAsura&lt;/a&gt;.

Per last years leaked documents, they meant the Destiny franchise would be a 10 year experience. Between now and 2023 we&#039;re to see 3-4 Destiny games released with &quot;expansions&quot; in between. So it&#039;s a safe bet that Destiny 2 sees release on PS4/Xbox.]]></description>
			<content:encoded><![CDATA[<p>In reply to <a href="https://www.gematsu.com/2013/02/bungies-destiny-unveiled#comment-168347">ShinAsura</a>.</p>
<p>Per last years leaked documents, they meant the Destiny franchise would be a 10 year experience. Between now and 2023 we&#8217;re to see 3-4 Destiny games released with &#8220;expansions&#8221; in between. So it&#8217;s a safe bet that Destiny 2 sees release on PS4/Xbox.</p>
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		<title>
		By: Solomon_Kano		</title>
		<link>https://www.gematsu.com/2013/02/bungies-destiny-unveiled#comment-168400</link>

		<dc:creator><![CDATA[Solomon_Kano]]></dc:creator>
		<pubDate>Mon, 18 Feb 2013 01:06:00 +0000</pubDate>
		<guid isPermaLink="false">http://gematsu.com/?p=92006#comment-168400</guid>

					<description><![CDATA[In reply to &lt;a href=&quot;https://www.gematsu.com/2013/02/bungies-destiny-unveiled#comment-168345&quot;&gt;DarthBrian&lt;/a&gt;.

Well, they said 10 years as a franchise. So this is just game 1. The documents from last year said they&#039;ve got plans for up to 4 Destiny games with expansions in between.

We&#039;ll probably seen it grow more to normal MMO scale when it reaches next gen, but they did say that the app will allow you to organize yourself with other players. They also mention unscripted instances so, yea, it&#039;s definitely in MMO territory. If not a full-blown MMO just yet.

I&#039;m definitely interested to hear how this works in more detail.]]></description>
			<content:encoded><![CDATA[<p>In reply to <a href="https://www.gematsu.com/2013/02/bungies-destiny-unveiled#comment-168345">DarthBrian</a>.</p>
<p>Well, they said 10 years as a franchise. So this is just game 1. The documents from last year said they&#8217;ve got plans for up to 4 Destiny games with expansions in between.</p>
<p>We&#8217;ll probably seen it grow more to normal MMO scale when it reaches next gen, but they did say that the app will allow you to organize yourself with other players. They also mention unscripted instances so, yea, it&#8217;s definitely in MMO territory. If not a full-blown MMO just yet.</p>
<p>I&#8217;m definitely interested to hear how this works in more detail.</p>
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		<title>
		By: fallen		</title>
		<link>https://www.gematsu.com/2013/02/bungies-destiny-unveiled#comment-168369</link>

		<dc:creator><![CDATA[fallen]]></dc:creator>
		<pubDate>Sun, 17 Feb 2013 22:58:00 +0000</pubDate>
		<guid isPermaLink="false">http://gematsu.com/?p=92006#comment-168369</guid>

					<description><![CDATA[Noooooo, why Activision!? I haven&#039;t bought a game from them in over 10 years. Why must you tempt me so, Bungie!?]]></description>
			<content:encoded><![CDATA[<p>Noooooo, why Activision!? I haven&#8217;t bought a game from them in over 10 years. Why must you tempt me so, Bungie!?</p>
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		<item>
		<title>
		By: DarthBrian		</title>
		<link>https://www.gematsu.com/2013/02/bungies-destiny-unveiled#comment-168365</link>

		<dc:creator><![CDATA[DarthBrian]]></dc:creator>
		<pubDate>Sun, 17 Feb 2013 20:37:00 +0000</pubDate>
		<guid isPermaLink="false">http://gematsu.com/?p=92006#comment-168365</guid>

					<description><![CDATA[In reply to &lt;a href=&quot;https://www.gematsu.com/2013/02/bungies-destiny-unveiled#comment-168357&quot;&gt;Adol Christian&lt;/a&gt;.

So 360 owners will need Xbox Live Gold to play or will Microsoft relax their requirements like they did for FFXI and let everybody access a third-party server without a fee?]]></description>
			<content:encoded><![CDATA[<p>In reply to <a href="https://www.gematsu.com/2013/02/bungies-destiny-unveiled#comment-168357">Adol Christian</a>.</p>
<p>So 360 owners will need Xbox Live Gold to play or will Microsoft relax their requirements like they did for FFXI and let everybody access a third-party server without a fee?</p>
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		<title>
		By: DarthBrian		</title>
		<link>https://www.gematsu.com/2013/02/bungies-destiny-unveiled#comment-168364</link>

		<dc:creator><![CDATA[DarthBrian]]></dc:creator>
		<pubDate>Sun, 17 Feb 2013 20:23:00 +0000</pubDate>
		<guid isPermaLink="false">http://gematsu.com/?p=92006#comment-168364</guid>

					<description><![CDATA[In reply to &lt;a href=&quot;https://www.gematsu.com/2013/02/bungies-destiny-unveiled#comment-168342&quot;&gt;DarthBrian&lt;/a&gt;.

The more I read, the more it sounds similar to Guild Wars which had a central hub where everybody gathered before taking on assignments etc. etc.]]></description>
			<content:encoded><![CDATA[<p>In reply to <a href="https://www.gematsu.com/2013/02/bungies-destiny-unveiled#comment-168342">DarthBrian</a>.</p>
<p>The more I read, the more it sounds similar to Guild Wars which had a central hub where everybody gathered before taking on assignments etc. etc.</p>
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		<title>
		By: ShinAsura		</title>
		<link>https://www.gematsu.com/2013/02/bungies-destiny-unveiled#comment-168363</link>

		<dc:creator><![CDATA[ShinAsura]]></dc:creator>
		<pubDate>Sun, 17 Feb 2013 20:17:00 +0000</pubDate>
		<guid isPermaLink="false">http://gematsu.com/?p=92006#comment-168363</guid>

					<description><![CDATA[In reply to &lt;a href=&quot;https://www.gematsu.com/2013/02/bungies-destiny-unveiled#comment-168336&quot;&gt;rockman29&lt;/a&gt;.

It showed that some on the team aren&#039;t over their Halo buzz ]]></description>
			<content:encoded><![CDATA[<p>In reply to <a href="https://www.gematsu.com/2013/02/bungies-destiny-unveiled#comment-168336">rockman29</a>.</p>
<p>It showed that some on the team aren&#8217;t over their Halo buzz </p>
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		<item>
		<title>
		By: DarthBrian		</title>
		<link>https://www.gematsu.com/2013/02/bungies-destiny-unveiled#comment-168360</link>

		<dc:creator><![CDATA[DarthBrian]]></dc:creator>
		<pubDate>Sun, 17 Feb 2013 19:51:00 +0000</pubDate>
		<guid isPermaLink="false">http://gematsu.com/?p=92006#comment-168360</guid>

					<description><![CDATA[That image of the Traveller hovering over earth looks similar to Pulse and Cocoon from Final Fantasy XIII. :p]]></description>
			<content:encoded><![CDATA[<p>That image of the Traveller hovering over earth looks similar to Pulse and Cocoon from Final Fantasy XIII. :p</p>
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		<item>
		<title>
		By: DarthBrian		</title>
		<link>https://www.gematsu.com/2013/02/bungies-destiny-unveiled#comment-168359</link>

		<dc:creator><![CDATA[DarthBrian]]></dc:creator>
		<pubDate>Sun, 17 Feb 2013 19:46:00 +0000</pubDate>
		<guid isPermaLink="false">http://gematsu.com/?p=92006#comment-168359</guid>

					<description><![CDATA[In reply to &lt;a href=&quot;https://www.gematsu.com/2013/02/bungies-destiny-unveiled#comment-168344&quot;&gt;rockman29&lt;/a&gt;.

Yeah.

They even have character classes similar to WoW character classes. The Titan is the tank, the Hunter is a DPS class, and the Warlock is, well, frankly a Warlock as the concept art shows it has a pet. :p]]></description>
			<content:encoded><![CDATA[<p>In reply to <a href="https://www.gematsu.com/2013/02/bungies-destiny-unveiled#comment-168344">rockman29</a>.</p>
<p>Yeah.</p>
<p>They even have character classes similar to WoW character classes. The Titan is the tank, the Hunter is a DPS class, and the Warlock is, well, frankly a Warlock as the concept art shows it has a pet. :p</p>
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		<title>
		By: Adol Christian		</title>
		<link>https://www.gematsu.com/2013/02/bungies-destiny-unveiled#comment-168357</link>

		<dc:creator><![CDATA[Adol Christian]]></dc:creator>
		<pubDate>Sun, 17 Feb 2013 19:42:00 +0000</pubDate>
		<guid isPermaLink="false">http://gematsu.com/?p=92006#comment-168357</guid>

					<description><![CDATA[The always online killed it for me. The art looks pretty promising though.]]></description>
			<content:encoded><![CDATA[<p>The always online killed it for me. The art looks pretty promising though.</p>
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		<title>
		By: Warboss Aohd		</title>
		<link>https://www.gematsu.com/2013/02/bungies-destiny-unveiled#comment-168355</link>

		<dc:creator><![CDATA[Warboss Aohd]]></dc:creator>
		<pubDate>Sun, 17 Feb 2013 19:32:00 +0000</pubDate>
		<guid isPermaLink="false">http://gematsu.com/?p=92006#comment-168355</guid>

					<description><![CDATA[create my own character? go on.]]></description>
			<content:encoded><![CDATA[<p>create my own character? go on.</p>
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		<item>
		<title>
		By: xMCXx		</title>
		<link>https://www.gematsu.com/2013/02/bungies-destiny-unveiled#comment-168353</link>

		<dc:creator><![CDATA[xMCXx]]></dc:creator>
		<pubDate>Sun, 17 Feb 2013 19:26:00 +0000</pubDate>
		<guid isPermaLink="false">http://gematsu.com/?p=92006#comment-168353</guid>

					<description><![CDATA[Sounds like Dark Souls meets Halo.]]></description>
			<content:encoded><![CDATA[<p>Sounds like Dark Souls meets Halo.</p>
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		<item>
		<title>
		By: Zero		</title>
		<link>https://www.gematsu.com/2013/02/bungies-destiny-unveiled#comment-168352</link>

		<dc:creator><![CDATA[Zero]]></dc:creator>
		<pubDate>Sun, 17 Feb 2013 19:25:00 +0000</pubDate>
		<guid isPermaLink="false">http://gematsu.com/?p=92006#comment-168352</guid>

					<description><![CDATA[In reply to &lt;a href=&quot;https://www.gematsu.com/2013/02/bungies-destiny-unveiled#comment-168347&quot;&gt;ShinAsura&lt;/a&gt;.

It really depends on how they approach the &quot;Shared World Shooter&quot; aspect of the game. If the game is constantly evolving, does that mean tons and tons of added content?


If that is the case, will they provide this content like an MMO would? Via free patches and updates? Or will they charge small Micro transaction fees for the new content?


I think all of these questions are key to the success of such a project. You have to keep gamers interested and excited about the game over a long period of time.


This is where I think the MMORPG likeness comes into play. One of the keys to success when it comes to MMORPGS, is keeping the player base happy and entertained.


Some of that comes from the community though, which I think will play a big role with this game. If you have a poor community, you will turn many players away from an always online type of game.


I think Bungie can do this, but they most certainly have there work cut out for them.]]></description>
			<content:encoded><![CDATA[<p>In reply to <a href="https://www.gematsu.com/2013/02/bungies-destiny-unveiled#comment-168347">ShinAsura</a>.</p>
<p>It really depends on how they approach the &#8220;Shared World Shooter&#8221; aspect of the game. If the game is constantly evolving, does that mean tons and tons of added content?</p>
<p>If that is the case, will they provide this content like an MMO would? Via free patches and updates? Or will they charge small Micro transaction fees for the new content?</p>
<p>I think all of these questions are key to the success of such a project. You have to keep gamers interested and excited about the game over a long period of time.</p>
<p>This is where I think the MMORPG likeness comes into play. One of the keys to success when it comes to MMORPGS, is keeping the player base happy and entertained.</p>
<p>Some of that comes from the community though, which I think will play a big role with this game. If you have a poor community, you will turn many players away from an always online type of game.</p>
<p>I think Bungie can do this, but they most certainly have there work cut out for them.</p>
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		<title>
		By: Sal Romano		</title>
		<link>https://www.gematsu.com/2013/02/bungies-destiny-unveiled#comment-168351</link>

		<dc:creator><![CDATA[Sal Romano]]></dc:creator>
		<pubDate>Sun, 17 Feb 2013 19:19:00 +0000</pubDate>
		<guid isPermaLink="false">http://gematsu.com/?p=92006#comment-168351</guid>

					<description><![CDATA[Summarized!!!]]></description>
			<content:encoded><![CDATA[<p>Summarized!!!</p>
]]></content:encoded>
		
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		<title>
		By: ShinAsura		</title>
		<link>https://www.gematsu.com/2013/02/bungies-destiny-unveiled#comment-168347</link>

		<dc:creator><![CDATA[ShinAsura]]></dc:creator>
		<pubDate>Sun, 17 Feb 2013 19:08:00 +0000</pubDate>
		<guid isPermaLink="false">http://gematsu.com/?p=92006#comment-168347</guid>

					<description><![CDATA[In reply to &lt;a href=&quot;https://www.gematsu.com/2013/02/bungies-destiny-unveiled#comment-168340&quot;&gt;Zero&lt;/a&gt;.

I&#039;m not sure what they&#039;re thinking,  majority of gamers won&#039;t have current gen systems in five years.  Should&#039;ve been an Orbis / Durango launch title and released it on PC

If they were using Call of Duty as a console benchmark for units sold they forgot one key element, Activision releases multiple titles in a year

An MMO shooter needs longevity, maybe they got cold feet from being out of the scene for so long ]]></description>
			<content:encoded><![CDATA[<p>In reply to <a href="https://www.gematsu.com/2013/02/bungies-destiny-unveiled#comment-168340">Zero</a>.</p>
<p>I&#8217;m not sure what they&#8217;re thinking,  majority of gamers won&#8217;t have current gen systems in five years.  Should&#8217;ve been an Orbis / Durango launch title and released it on PC</p>
<p>If they were using Call of Duty as a console benchmark for units sold they forgot one key element, Activision releases multiple titles in a year</p>
<p>An MMO shooter needs longevity, maybe they got cold feet from being out of the scene for so long </p>
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		<title>
		By: DarthBrian		</title>
		<link>https://www.gematsu.com/2013/02/bungies-destiny-unveiled#comment-168345</link>

		<dc:creator><![CDATA[DarthBrian]]></dc:creator>
		<pubDate>Sun, 17 Feb 2013 19:06:00 +0000</pubDate>
		<guid isPermaLink="false">http://gematsu.com/?p=92006#comment-168345</guid>

					<description><![CDATA[In reply to &lt;a href=&quot;https://www.gematsu.com/2013/02/bungies-destiny-unveiled#comment-168343&quot;&gt;Solomon_Kano&lt;/a&gt;.

Not sure how they can keep a game going like that for 10 years (as they say in their video) without it being more of an MMO. They showed off all these social media aspects of it like the phone app and stuff. That has to be so people can arrange raids and stuff like that. Otherwise, you&#039;d be teaming up with randoms and everybody who plays WoW know how difficult raids can be when you play with randoms.
Or so they tell me since I haven&#039;t played WoW in a while. :p]]></description>
			<content:encoded><![CDATA[<p>In reply to <a href="https://www.gematsu.com/2013/02/bungies-destiny-unveiled#comment-168343">Solomon_Kano</a>.</p>
<p>Not sure how they can keep a game going like that for 10 years (as they say in their video) without it being more of an MMO. They showed off all these social media aspects of it like the phone app and stuff. That has to be so people can arrange raids and stuff like that. Otherwise, you&#8217;d be teaming up with randoms and everybody who plays WoW know how difficult raids can be when you play with randoms.<br />
Or so they tell me since I haven&#8217;t played WoW in a while. :p</p>
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		<title>
		By: rockman29		</title>
		<link>https://www.gematsu.com/2013/02/bungies-destiny-unveiled#comment-168344</link>

		<dc:creator><![CDATA[rockman29]]></dc:creator>
		<pubDate>Sun, 17 Feb 2013 19:04:00 +0000</pubDate>
		<guid isPermaLink="false">http://gematsu.com/?p=92006#comment-168344</guid>

					<description><![CDATA[In reply to &lt;a href=&quot;https://www.gematsu.com/2013/02/bungies-destiny-unveiled#comment-168343&quot;&gt;Solomon_Kano&lt;/a&gt;.

I agree, it seems to be a small scale MMO environment, to tie friends together, maybe put multiple groups of friends on a same server, but small scale compared to PS2/other MMOs.]]></description>
			<content:encoded><![CDATA[<p>In reply to <a href="https://www.gematsu.com/2013/02/bungies-destiny-unveiled#comment-168343">Solomon_Kano</a>.</p>
<p>I agree, it seems to be a small scale MMO environment, to tie friends together, maybe put multiple groups of friends on a same server, but small scale compared to PS2/other MMOs.</p>
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