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	Comments on: Miyamoto: Zelda Wii U in R&#038;D stage	</title>
	<atom:link href="https://www.gematsu.com/2012/06/miyamoto-zelda-wii-u-in-rd-stage/feed" rel="self" type="application/rss+xml" />
	<link>https://www.gematsu.com/2012/06/miyamoto-zelda-wii-u-in-rd-stage</link>
	<description>Japanese Video Game News</description>
	<lastBuildDate>Mon, 11 Jun 2012 17:24:02 +0000</lastBuildDate>
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	<item>
		<title>
		By: Miranda Lawson		</title>
		<link>https://www.gematsu.com/2012/06/miyamoto-zelda-wii-u-in-rd-stage#comment-131505</link>

		<dc:creator><![CDATA[Miranda Lawson]]></dc:creator>
		<pubDate>Mon, 11 Jun 2012 17:24:02 +0000</pubDate>
		<guid isPermaLink="false">http://gematsu.com/?p=71899#comment-131505</guid>

					<description><![CDATA[These graphics look amazing!]]></description>
			<content:encoded><![CDATA[<p>These graphics look amazing!</p>
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		<title>
		By: TerrenceG9		</title>
		<link>https://www.gematsu.com/2012/06/miyamoto-zelda-wii-u-in-rd-stage#comment-131409</link>

		<dc:creator><![CDATA[TerrenceG9]]></dc:creator>
		<pubDate>Sat, 09 Jun 2012 16:43:16 +0000</pubDate>
		<guid isPermaLink="false">http://gematsu.com/?p=71899#comment-131409</guid>

					<description><![CDATA[I hope they change things around... I&#039;d love for them to take the next step with Zelda games and add voice acting...]]></description>
			<content:encoded><![CDATA[<p>I hope they change things around&#8230; I&#8217;d love for them to take the next step with Zelda games and add voice acting&#8230;</p>
]]></content:encoded>
		
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		<item>
		<title>
		By: Hinano		</title>
		<link>https://www.gematsu.com/2012/06/miyamoto-zelda-wii-u-in-rd-stage#comment-131329</link>

		<dc:creator><![CDATA[Hinano]]></dc:creator>
		<pubDate>Fri, 08 Jun 2012 14:03:42 +0000</pubDate>
		<guid isPermaLink="false">http://gematsu.com/?p=71899#comment-131329</guid>

					<description><![CDATA[In reply to &lt;a href=&quot;https://www.gematsu.com/2012/06/miyamoto-zelda-wii-u-in-rd-stage#comment-131312&quot;&gt;KingKelloggTheWaffleHaggler&lt;/a&gt;.

@&lt;a href=&quot;#comment-131312&quot; rel=&quot;nofollow&quot;&gt;KingKelloggTheWaffleHaggler&lt;/a&gt;: lol.]]></description>
			<content:encoded><![CDATA[<p>In reply to <a href="https://www.gematsu.com/2012/06/miyamoto-zelda-wii-u-in-rd-stage#comment-131312">KingKelloggTheWaffleHaggler</a>.</p>
<p>@<a href="#comment-131312" rel="nofollow">KingKelloggTheWaffleHaggler</a>: lol.</p>
]]></content:encoded>
		
			</item>
		<item>
		<title>
		By: anime10121		</title>
		<link>https://www.gematsu.com/2012/06/miyamoto-zelda-wii-u-in-rd-stage#comment-131313</link>

		<dc:creator><![CDATA[anime10121]]></dc:creator>
		<pubDate>Fri, 08 Jun 2012 11:35:48 +0000</pubDate>
		<guid isPermaLink="false">http://gematsu.com/?p=71899#comment-131313</guid>

					<description><![CDATA[Hopefully all that is not their to really say &quot;We started trying to make a Zelda with graphical fidelity like the tech demo you saw last year, saw it was too hard, and are now trying to figure out a graphical style thats unique but not hard to do for the full game.&quot;]]></description>
			<content:encoded><![CDATA[<p>Hopefully all that is not their to really say &#8220;We started trying to make a Zelda with graphical fidelity like the tech demo you saw last year, saw it was too hard, and are now trying to figure out a graphical style thats unique but not hard to do for the full game.&#8221;</p>
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			</item>
		<item>
		<title>
		By: KingKelloggTheWaffleHaggler		</title>
		<link>https://www.gematsu.com/2012/06/miyamoto-zelda-wii-u-in-rd-stage#comment-131312</link>

		<dc:creator><![CDATA[KingKelloggTheWaffleHaggler]]></dc:creator>
		<pubDate>Fri, 08 Jun 2012 10:33:48 +0000</pubDate>
		<guid isPermaLink="false">http://gematsu.com/?p=71899#comment-131312</guid>

					<description><![CDATA[In reply to &lt;a href=&quot;https://www.gematsu.com/2012/06/miyamoto-zelda-wii-u-in-rd-stage#comment-131296&quot;&gt;Hinano&lt;/a&gt;.

@&lt;a href=&quot;#comment-131296&quot; rel=&quot;nofollow&quot;&gt;Hinano&lt;/a&gt;: They should have already had somehting too show,they shouldnt only be &quot;thinking&quot; of what to do]]></description>
			<content:encoded><![CDATA[<p>In reply to <a href="https://www.gematsu.com/2012/06/miyamoto-zelda-wii-u-in-rd-stage#comment-131296">Hinano</a>.</p>
<p>@<a href="#comment-131296" rel="nofollow">Hinano</a>: They should have already had somehting too show,they shouldnt only be &#8220;thinking&#8221; of what to do</p>
]]></content:encoded>
		
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		<item>
		<title>
		By: Hinano		</title>
		<link>https://www.gematsu.com/2012/06/miyamoto-zelda-wii-u-in-rd-stage#comment-131296</link>

		<dc:creator><![CDATA[Hinano]]></dc:creator>
		<pubDate>Fri, 08 Jun 2012 05:54:13 +0000</pubDate>
		<guid isPermaLink="false">http://gematsu.com/?p=71899#comment-131296</guid>

					<description><![CDATA[In reply to &lt;a href=&quot;https://www.gematsu.com/2012/06/miyamoto-zelda-wii-u-in-rd-stage#comment-131288&quot;&gt;KingKelloggTheWaffleHaggler&lt;/a&gt;.

@&lt;a href=&quot;#comment-131288&quot; rel=&quot;nofollow&quot;&gt;KingKelloggTheWaffleHaggler&lt;/a&gt;: What the hell can they show in R&#038;D stage?]]></description>
			<content:encoded><![CDATA[<p>In reply to <a href="https://www.gematsu.com/2012/06/miyamoto-zelda-wii-u-in-rd-stage#comment-131288">KingKelloggTheWaffleHaggler</a>.</p>
<p>@<a href="#comment-131288" rel="nofollow">KingKelloggTheWaffleHaggler</a>: What the hell can they show in R&amp;D stage?</p>
]]></content:encoded>
		
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		<item>
		<title>
		By: RyoonZ		</title>
		<link>https://www.gematsu.com/2012/06/miyamoto-zelda-wii-u-in-rd-stage#comment-131292</link>

		<dc:creator><![CDATA[RyoonZ]]></dc:creator>
		<pubDate>Fri, 08 Jun 2012 05:16:30 +0000</pubDate>
		<guid isPermaLink="false">http://gematsu.com/?p=71899#comment-131292</guid>

					<description><![CDATA[Zelda is the only thing I&#039;m looking forward in Nintendo Conference.
Pikmin 3 was good but everything else fail to grab my attention.]]></description>
			<content:encoded><![CDATA[<p>Zelda is the only thing I&#8217;m looking forward in Nintendo Conference.<br />
Pikmin 3 was good but everything else fail to grab my attention.</p>
]]></content:encoded>
		
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		<item>
		<title>
		By: Zero		</title>
		<link>https://www.gematsu.com/2012/06/miyamoto-zelda-wii-u-in-rd-stage#comment-131290</link>

		<dc:creator><![CDATA[Zero]]></dc:creator>
		<pubDate>Fri, 08 Jun 2012 04:38:41 +0000</pubDate>
		<guid isPermaLink="false">http://gematsu.com/?p=71899#comment-131290</guid>

					<description><![CDATA[[quote]But one thing that’s interesting is we’re seeing how the way that tastes are broadening in video games and you have some people who prefer more casual experiences, and you have some people who prefer sort of those more in-depth experiences. Obviously, as a company that’s been making games for a very long time, we tend to be more on the deeper, longer game side of things.[/quote]

See! This is my problem with Nintendo this year. This is my problem with the Wii U.

[b]Core gamers do not prefer more casual experiences. They don&#039;t want Zelda to ever be a casual experience.[/b]

Nintendo was promising core gamers last year that they heard us. They read the message boards and stuff, they would show us they cared about delivering rich core experiences.

We would see it next year! Where the hell were they at e3? You even did your best to leave most of them out of the e3 presser. Look, Nintendo Land! No thanks.

If the Wii U was going to be for core gamers...

Then why in the hell are we talking about casual experiences? With Zelda no less! What in the hell?]]></description>
			<content:encoded><![CDATA[<p>[quote]But one thing that’s interesting is we’re seeing how the way that tastes are broadening in video games and you have some people who prefer more casual experiences, and you have some people who prefer sort of those more in-depth experiences. Obviously, as a company that’s been making games for a very long time, we tend to be more on the deeper, longer game side of things.[/quote]</p>
<p>See! This is my problem with Nintendo this year. This is my problem with the Wii U.</p>
<p>[b]Core gamers do not prefer more casual experiences. They don&#8217;t want Zelda to ever be a casual experience.[/b]</p>
<p>Nintendo was promising core gamers last year that they heard us. They read the message boards and stuff, they would show us they cared about delivering rich core experiences.</p>
<p>We would see it next year! Where the hell were they at e3? You even did your best to leave most of them out of the e3 presser. Look, Nintendo Land! No thanks.</p>
<p>If the Wii U was going to be for core gamers&#8230;</p>
<p>Then why in the hell are we talking about casual experiences? With Zelda no less! What in the hell?</p>
]]></content:encoded>
		
			</item>
		<item>
		<title>
		By: KingKelloggTheWaffleHaggler		</title>
		<link>https://www.gematsu.com/2012/06/miyamoto-zelda-wii-u-in-rd-stage#comment-131288</link>

		<dc:creator><![CDATA[KingKelloggTheWaffleHaggler]]></dc:creator>
		<pubDate>Fri, 08 Jun 2012 04:29:55 +0000</pubDate>
		<guid isPermaLink="false">http://gematsu.com/?p=71899#comment-131288</guid>

					<description><![CDATA[It was dumb of them too not have a zelda demo going for e3..]]></description>
			<content:encoded><![CDATA[<p>It was dumb of them too not have a zelda demo going for e3..</p>
]]></content:encoded>
		
			</item>
		<item>
		<title>
		By: AdamBoy64		</title>
		<link>https://www.gematsu.com/2012/06/miyamoto-zelda-wii-u-in-rd-stage#comment-131279</link>

		<dc:creator><![CDATA[AdamBoy64]]></dc:creator>
		<pubDate>Fri, 08 Jun 2012 02:37:00 +0000</pubDate>
		<guid isPermaLink="false">http://gematsu.com/?p=71899#comment-131279</guid>

					<description><![CDATA[It&#039;s great that Miyamoto recognises that the motion control isn&#039;t enjoyed by everyone. It seems like he has a more balanced view on it now. So I hope whatever they&#039;re planning with the motion control turns out intuitive rather than chore-like.

Great to hear that the next Zelda is in their thoughts. Hope they take their time on it, and make it challenging.]]></description>
			<content:encoded><![CDATA[<p>It&#8217;s great that Miyamoto recognises that the motion control isn&#8217;t enjoyed by everyone. It seems like he has a more balanced view on it now. So I hope whatever they&#8217;re planning with the motion control turns out intuitive rather than chore-like.</p>
<p>Great to hear that the next Zelda is in their thoughts. Hope they take their time on it, and make it challenging.</p>
]]></content:encoded>
		
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