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	<title>SIE Studio Liverpool &#8211; Gematsu</title>
	<atom:link href="https://www.gematsu.com/tag/sie-studio-liverpool/feed" rel="self" type="application/rss+xml" />
	<link>https://www.gematsu.com</link>
	<description>Japanese Video Game News</description>
	<lastBuildDate>Mon, 17 Sep 2012 21:52:40 +0000</lastBuildDate>
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<site xmlns="com-wordpress:feed-additions:1">7062773</site>	<item>
		<title>Rumor: MotorStorm dev to take over WipEout [Update]</title>
		<link>https://www.gematsu.com/2012/09/rumor-motorstorm-dev-to-take-over-wipeout</link>
					<comments>https://www.gematsu.com/2012/09/rumor-motorstorm-dev-to-take-over-wipeout#comments</comments>
		
		<dc:creator><![CDATA[Sal Romano]]></dc:creator>
		<pubDate>Mon, 17 Sep 2012 19:37:09 +0000</pubDate>
				<category><![CDATA[PS Vita]]></category>
		<category><![CDATA[PS3]]></category>
		<category><![CDATA[Evolution Studios]]></category>
		<category><![CDATA[Racing Games]]></category>
		<category><![CDATA[Rumors]]></category>
		<category><![CDATA[SIE]]></category>
		<category><![CDATA[SIE Studio Liverpool]]></category>
		<category><![CDATA[SIEA]]></category>
		<category><![CDATA[SIEE]]></category>
		<category><![CDATA[wipEout 2048]]></category>
		<guid isPermaLink="false">http://gematsu.com/?p=81396</guid>

					<description><![CDATA[Sony&#8217;s WipEout franchise, which was once in the hands of the now-closed SCE Studio Liverpool, &#8230;
<p><a href="https://www.gematsu.com/2012/09/rumor-motorstorm-dev-to-take-over-wipeout" rel="nofollow">Source</a></p>]]></description>
		
					<wfw:commentRss>https://www.gematsu.com/2012/09/rumor-motorstorm-dev-to-take-over-wipeout/feed</wfw:commentRss>
			<slash:comments>10</slash:comments>
		
		
		<post-id xmlns="com-wordpress:feed-additions:1">81396</post-id>	</item>
		<item>
		<title>SCE Studio Liverpool: &#8220;We are alive&#8221; [Update]</title>
		<link>https://www.gematsu.com/2012/09/sce-studio-liverpool-we-are-alive</link>
					<comments>https://www.gematsu.com/2012/09/sce-studio-liverpool-we-are-alive#comments</comments>
		
		<dc:creator><![CDATA[Sal Romano]]></dc:creator>
		<pubDate>Mon, 17 Sep 2012 14:16:24 +0000</pubDate>
				<category><![CDATA[Industry]]></category>
		<category><![CDATA[PS Vita]]></category>
		<category><![CDATA[PS3]]></category>
		<category><![CDATA[SIE]]></category>
		<category><![CDATA[SIE Studio Liverpool]]></category>
		<category><![CDATA[SIEA]]></category>
		<category><![CDATA[SIEE]]></category>
		<category><![CDATA[Twitter]]></category>
		<guid isPermaLink="false">http://gematsu.com/?p=81372</guid>

					<description><![CDATA[Back in August, Sony shuttered its Liverpool studio, the developer behind the WipEout franchise. But &#8230;
<p><a href="https://www.gematsu.com/2012/09/sce-studio-liverpool-we-are-alive" rel="nofollow">Source</a></p>]]></description>
		
					<wfw:commentRss>https://www.gematsu.com/2012/09/sce-studio-liverpool-we-are-alive/feed</wfw:commentRss>
			<slash:comments>7</slash:comments>
		
		
		<post-id xmlns="com-wordpress:feed-additions:1">81372</post-id>	</item>
		<item>
		<title>Sony closes Liverpool studio</title>
		<link>https://www.gematsu.com/2012/08/sony-closes-liverpool-studio</link>
					<comments>https://www.gematsu.com/2012/08/sony-closes-liverpool-studio#comments</comments>
		
		<dc:creator><![CDATA[Sal Romano]]></dc:creator>
		<pubDate>Wed, 22 Aug 2012 12:29:18 +0000</pubDate>
				<category><![CDATA[Industry]]></category>
		<category><![CDATA[PS Vita]]></category>
		<category><![CDATA[PS3]]></category>
		<category><![CDATA[SIE]]></category>
		<category><![CDATA[SIE Studio Liverpool]]></category>
		<category><![CDATA[Studio Shutdown]]></category>
		<guid isPermaLink="false">http://gematsu.com/?p=78964</guid>

					<description><![CDATA[Sony Computer Entertainment has closed its Liverpool studio, it has said in a statement. The &#8230;
<p><a href="https://www.gematsu.com/2012/08/sony-closes-liverpool-studio" rel="nofollow">Source</a></p>]]></description>
		
					<wfw:commentRss>https://www.gematsu.com/2012/08/sony-closes-liverpool-studio/feed</wfw:commentRss>
			<slash:comments>6</slash:comments>
		
		
		<post-id xmlns="com-wordpress:feed-additions:1">78964</post-id>	</item>
		<item>
		<title>Beyond the Labyrinth scores 31/40 in Famitsu</title>
		<link>https://www.gematsu.com/2012/01/beyond-the-labyrinth-scores-31-40-in-famitsu</link>
					<comments>https://www.gematsu.com/2012/01/beyond-the-labyrinth-scores-31-40-in-famitsu#comments</comments>
		
		<dc:creator><![CDATA[Sal Romano]]></dc:creator>
		<pubDate>Wed, 11 Jan 2012 01:30:42 +0000</pubDate>
				<category><![CDATA[3DS]]></category>
		<category><![CDATA[PS Vita]]></category>
		<category><![CDATA[PSP]]></category>
		<category><![CDATA[Wii]]></category>
		<category><![CDATA[Xbox 360]]></category>
		<category><![CDATA[Beyond the Labyrinth]]></category>
		<category><![CDATA[D3 Publisher]]></category>
		<category><![CDATA[Famitsu]]></category>
		<category><![CDATA[Konami]]></category>
		<category><![CDATA[Onechanbara Z: Kagura]]></category>
		<category><![CDATA[SIE]]></category>
		<category><![CDATA[SIE Studio Liverpool]]></category>
		<category><![CDATA[tri-Ace]]></category>
		<category><![CDATA[wipEout 2048]]></category>
		<guid isPermaLink="false">http://gematsu.com/?p=59671</guid>

					<description><![CDATA[This week&#8217;s Famitsu has the final verdict on tri-Ace&#8217;s first 3DS RPG, Beyond the Labyrinth. &#8230;
<p><a href="https://www.gematsu.com/2012/01/beyond-the-labyrinth-scores-31-40-in-famitsu" rel="nofollow">Source</a></p>]]></description>
		
					<wfw:commentRss>https://www.gematsu.com/2012/01/beyond-the-labyrinth-scores-31-40-in-famitsu/feed</wfw:commentRss>
			<slash:comments>5</slash:comments>
		
		
		<post-id xmlns="com-wordpress:feed-additions:1">59671</post-id>	</item>
		<item>
		<title>Unit 13, wipEout 2048, Super Stardust Delta, and Reality Fighters screenshots</title>
		<link>https://www.gematsu.com/2011/12/unit-13-wipeout-2048-super-stardust-delta-and-reality-fighters-screenshots</link>
					<comments>https://www.gematsu.com/2011/12/unit-13-wipeout-2048-super-stardust-delta-and-reality-fighters-screenshots#comments</comments>
		
		<dc:creator><![CDATA[Sal Romano]]></dc:creator>
		<pubDate>Wed, 07 Dec 2011 21:14:25 +0000</pubDate>
				<category><![CDATA[PS Vita]]></category>
		<category><![CDATA[Reality Fighters]]></category>
		<category><![CDATA[Screenshots]]></category>
		<category><![CDATA[SIE]]></category>
		<category><![CDATA[SIE Studio Liverpool]]></category>
		<category><![CDATA[Super Stardust Delta]]></category>
		<category><![CDATA[Unit 13]]></category>
		<category><![CDATA[wipEout 2048]]></category>
		<category><![CDATA[Zipper Interactive]]></category>
		<guid isPermaLink="false">http://gematsu.com/?p=57780</guid>

					<description><![CDATA[Sony updated its press site with a new set of PlayStation Vita game screenshots, including &#8230;
<p><a href="https://www.gematsu.com/2011/12/unit-13-wipeout-2048-super-stardust-delta-and-reality-fighters-screenshots" rel="nofollow">Source</a></p>]]></description>
		
					<wfw:commentRss>https://www.gematsu.com/2011/12/unit-13-wipeout-2048-super-stardust-delta-and-reality-fighters-screenshots/feed</wfw:commentRss>
			<slash:comments>1</slash:comments>
		
		
		<post-id xmlns="com-wordpress:feed-additions:1">57780</post-id>	</item>
		<item>
		<title>WipEout 2048 Metro Park screenshots</title>
		<link>https://www.gematsu.com/2011/10/wipeout-2048-metro-park-screenshots</link>
					<comments>https://www.gematsu.com/2011/10/wipeout-2048-metro-park-screenshots#respond</comments>
		
		<dc:creator><![CDATA[Sal Romano]]></dc:creator>
		<pubDate>Sun, 23 Oct 2011 16:01:59 +0000</pubDate>
				<category><![CDATA[PS Vita]]></category>
		<category><![CDATA[Screenshots]]></category>
		<category><![CDATA[SIE]]></category>
		<category><![CDATA[SIE Studio Liverpool]]></category>
		<category><![CDATA[SIEA]]></category>
		<category><![CDATA[wipEout 2048]]></category>
		<guid isPermaLink="false">http://gematsu.com/?p=54975</guid>

					<description><![CDATA[Sony released new screenshots of WipEout 2048 today, their upcoming racer prequel for PlayStation Vita. &#8230;
<p><a href="https://www.gematsu.com/2011/10/wipeout-2048-metro-park-screenshots" rel="nofollow">Source</a></p>]]></description>
		
					<wfw:commentRss>https://www.gematsu.com/2011/10/wipeout-2048-metro-park-screenshots/feed</wfw:commentRss>
			<slash:comments>0</slash:comments>
		
		
		<post-id xmlns="com-wordpress:feed-additions:1">54975</post-id>	</item>
		<item>
		<title>WipEout 2048 Gamescom media</title>
		<link>https://www.gematsu.com/2011/08/wipeout-2048-gamescom-media</link>
					<comments>https://www.gematsu.com/2011/08/wipeout-2048-gamescom-media#comments</comments>
		
		<dc:creator><![CDATA[Sal Romano]]></dc:creator>
		<pubDate>Wed, 17 Aug 2011 00:43:49 +0000</pubDate>
				<category><![CDATA[PS Vita]]></category>
		<category><![CDATA[Clips]]></category>
		<category><![CDATA[Gamescom 2011]]></category>
		<category><![CDATA[Screenshots]]></category>
		<category><![CDATA[SIE]]></category>
		<category><![CDATA[SIE Studio Liverpool]]></category>
		<category><![CDATA[SIEA]]></category>
		<category><![CDATA[SIEE]]></category>
		<category><![CDATA[Trailers]]></category>
		<category><![CDATA[wipEout 2048]]></category>
		<guid isPermaLink="false">http://gematsu.com/?p=50522</guid>

					<description><![CDATA[The Gamescom trailer for SCE Studio Liverpool&#8217;s Vita-based WipEout 2048 has been released. The game&#8217;s &#8230;
<p><a href="https://www.gematsu.com/2011/08/wipeout-2048-gamescom-media" rel="nofollow">Source</a></p>]]></description>
		
					<wfw:commentRss>https://www.gematsu.com/2011/08/wipeout-2048-gamescom-media/feed</wfw:commentRss>
			<slash:comments>1</slash:comments>
		
		
		<post-id xmlns="com-wordpress:feed-additions:1">50522</post-id>	</item>
		<item>
		<title>GC &#8217;08: WipEout HD Camera Gameplay</title>
		<link>https://www.gematsu.com/2008/08/gc-08-wipeout-hd-camera-gameplay</link>
					<comments>https://www.gematsu.com/2008/08/gc-08-wipeout-hd-camera-gameplay#respond</comments>
		
		<dc:creator><![CDATA[Sal Romano]]></dc:creator>
		<pubDate>Sat, 23 Aug 2008 18:11:29 +0000</pubDate>
				<category><![CDATA[PS3]]></category>
		<category><![CDATA[Clips]]></category>
		<category><![CDATA[Gameplay]]></category>
		<category><![CDATA[GC 2008]]></category>
		<category><![CDATA[SIE]]></category>
		<category><![CDATA[SIE Studio Liverpool]]></category>
		<category><![CDATA[wipEout HD]]></category>
		<guid isPermaLink="false">http://gematsu.com/?p=4013</guid>

					<description><![CDATA[Sony Liverpool&#8217;s WipEout HD isn&#8217;t quite here yet, but over at the Games Convention in &#8230;
<p><a href="https://www.gematsu.com/2008/08/gc-08-wipeout-hd-camera-gameplay" rel="nofollow">Source</a></p>]]></description>
		
					<wfw:commentRss>https://www.gematsu.com/2008/08/gc-08-wipeout-hd-camera-gameplay/feed</wfw:commentRss>
			<slash:comments>0</slash:comments>
		
		
		<post-id xmlns="com-wordpress:feed-additions:1">4013</post-id>	</item>
		<item>
		<title>Rumor: Hardware 2 Is the Major PS3 Exclusive?</title>
		<link>https://www.gematsu.com/2008/07/rumor-hardware-2-is-the-major-ps3-exclusive</link>
					<comments>https://www.gematsu.com/2008/07/rumor-hardware-2-is-the-major-ps3-exclusive#comments</comments>
		
		<dc:creator><![CDATA[Sal Romano]]></dc:creator>
		<pubDate>Thu, 24 Jul 2008 22:46:01 +0000</pubDate>
				<category><![CDATA[PS3]]></category>
		<category><![CDATA[Hardware 2]]></category>
		<category><![CDATA[Incognito]]></category>
		<category><![CDATA[London Studio]]></category>
		<category><![CDATA[Rumors]]></category>
		<category><![CDATA[SIE]]></category>
		<category><![CDATA[SIE Studio Liverpool]]></category>
		<guid isPermaLink="false">http://gematsu.com/?p=2024</guid>

					<description><![CDATA[This is hard to classify, as it is really a rumor in a rumor. Turns &#8230;
<p><a href="https://www.gematsu.com/2008/07/rumor-hardware-2-is-the-major-ps3-exclusive" rel="nofollow">Source</a></p>]]></description>
		
					<wfw:commentRss>https://www.gematsu.com/2008/07/rumor-hardware-2-is-the-major-ps3-exclusive/feed</wfw:commentRss>
			<slash:comments>1</slash:comments>
		
		
		<post-id xmlns="com-wordpress:feed-additions:1">2024</post-id>	</item>
		<item>
		<title>WipEout HD Delay Brings More Tracks and Ships, Trophy Support</title>
		<link>https://www.gematsu.com/2008/07/wipeout-hd-delay-brings-more-tracks-and-ships-trophy-support</link>
					<comments>https://www.gematsu.com/2008/07/wipeout-hd-delay-brings-more-tracks-and-ships-trophy-support#respond</comments>
		
		<dc:creator><![CDATA[Sal Romano]]></dc:creator>
		<pubDate>Thu, 24 Jul 2008 21:29:30 +0000</pubDate>
				<category><![CDATA[PS3]]></category>
		<category><![CDATA[Delays]]></category>
		<category><![CDATA[SIE]]></category>
		<category><![CDATA[SIE Studio Liverpool]]></category>
		<category><![CDATA[Trophies]]></category>
		<category><![CDATA[wipEout HD]]></category>
		<guid isPermaLink="false">http://gematsu.com/?p=2011</guid>

					<description><![CDATA[WipEout HD recently had an epilepsy-related delay. The dazzling lights and flashes and speed of &#8230;
<p><a href="https://www.gematsu.com/2008/07/wipeout-hd-delay-brings-more-tracks-and-ships-trophy-support" rel="nofollow">Source</a></p>]]></description>
		
					<wfw:commentRss>https://www.gematsu.com/2008/07/wipeout-hd-delay-brings-more-tracks-and-ships-trophy-support/feed</wfw:commentRss>
			<slash:comments>0</slash:comments>
		
		
		<post-id xmlns="com-wordpress:feed-additions:1">2011</post-id>	</item>
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